New in BCC10
BCC Title Studio is our next generation 3D Titling and Animation plugin allowing quick and easy creation of 2D/3D titling and motion graphics (including C4D model import) directly inside the host of your choice. Title Studio is located in the 3D Objects category and is 100% GPU accelerated using an advanced OpenGL graphics engine for fast, accurate rendering. Title Studio supports a custom UI to enable a vastly richer motion graphics toolset than can be achieved with just native host parameters. Yet, in addition to that flexibility and power, it offers very simple browsing, applying, and customizing pre-made animation presets/templates using the FX Browser. Users of After Effects, HitFilm, and Nuke can take advantage of tight integration with the native host 3D camera and lighting systems in addition to the filter’s own built-in 3D camera and lighting options that are available across all hosts.
New users should take advantage of the Title Studio Basics, which provides a series of exercises designed to provide you with step-by-step instructions for creating various kinds of basic effects, while exploring many aspects of the Title Studio interface and functionality. These exercises are a good starting point to help familiarize new users with Title Studio, and each tutorial builds on many of the steps and techniques introduced.
More advanced tutorials covering complex topics such as creating 3D Logo Animation, Working with Depth of Field, Designing a Broadcast Motion Graphics Opener and more are available in the training section of the Boris FX website. These videos are updated regularly to provide useful tips and tricks on the various aspects of the software.
Applying the Title Studio Filter
3D Objects filters are general best applied to solid color/slug layers which match the dimensions of the overall project. It is recommended that you apply the filter to a project/comp sized layer when possible to ensure that features such as host native Camera and Light integration will work as expected.
Although the Title Studio filter operates in a true 3D space, for best integration of the 3D extrusion into an host 3D scene it is generally recommended to leave the Solid layer the filter is applied to as a 2D layer (rather than switching it to a 3D layer).
In this section we will introduce the four primary windows (Controls, Composite, Timeline and Project) used in Title Studio to create, animate, and preview effects. In addition, this section covers the Preferences window, which contains user interface settings, the Project window, which allows you to adjust project settings, and the various Style Palettes, which allow you to save and categorize styles for text, color, gradients, materials and extrusions for future use.
Title Studio UI at a Glance
The Controls window displays the animatable parameters for each track, organized into one or more tabs. The tabs available depend on which track is selected in the Project window, as all track have parameters that are specific to them. The Controls window allows you to adjust the values for each parameter and choose how to interpolate those values between keyframes.
The Composite window displays the composited effect as it will appear in your final output. It provides on-screen controls that allow you to interactively manipulate an object’s position, scale, and motion. It also offers menu options that adjust the quality, resolution, and size of the frame while you work.
The Project window gives you a wide range of controls that allow you to choose and adjust media and tracks. You can create media, manipulate tracks, and control the media that appears on a particular track.
The Timeline window displays your effect over time. You can animate tracks’s attributes in the timeline by setting keyframes. A keyframe sets specific parameter values for a track at a certain point on the timeline. When you place multiple keyframes on the timeline, Title Studio interpolates, or computes intermediate values, between keyframe values to animate the effect. Keyframes will be covered in detail in a future tutorial.
Setting up Projects and Adjusting Preferences
In this section, we will look at the various settings available in the Project Setting window, as well as the Preferences panel, which allow for detailed customization of both your project as well as the User Interface. NOTE: All tutorials and examples in this guide are based off of the default Title Studio layout and project settings.
The Project Settings Window allows for customization of project size, duration, frame rate and other features. When Title Studio is launched from a host, such as Adobe After Effects, many of these parameters are pulled directly from the host itself, so that it matches the original composition.
The Preferences Panel contains controls to customize the look and feel of Title Studio. In addition to the basic UI layout, various rendering features may be adjusted, hot keys can be assigned and GPU information can be reviewed.