BCC Common Controls - Avid

Uncategorized

Overview

BCC effects contain a number of parameters that are specific to working with the Avid host environment and this document describes the usage of those parameters and other UI metaphors which are common most/all BCC effects in Avid.  These common controls generally appear at the top and the bottom parameter lists and the details of exactly which parameters are available will vary slightly from one effect to another depending on the nature of individual effects.  This document also describes how to work with the “Heads Up Display” or “Overlay” controls in Avid to enable setting up key parameters directly in the preview window.

Heads Up Display

BCC allows you to configure the settings for key parameters in most effects by manipulating “Heads Up Display” or “Overlay” widgets directly in the preview window.  These special UI controls give you quick access to the most important parameters in an effect and allow you to tweak them while keep your eyes focused on preview window.  Additionally for certain geometric parameters these overlays allow adjusting the geometric properties with direct reference to the underlying image data rather than merely scrubbing parameter param values in the Effect Editor window.  The details of exactly which Heads Up Display options are available will vary from one effect to another but all effects allow switching between several UI modes by selecting the buttons in the top right of the Effect Editor window as indicated in the screenshot below.  Hovering your mouse over these buttons will display the name of the button and detailed descriptions each button are listed below.

AvidHeadsUpDisplayOverlays

Standard UI Widgets: This is the default UI mode and offers a variety of general purpose widgets which vary based on your individual effect.  The most important parameters of an effect are generally accessible in this Mode.

Customs Spline UI: Used when drawing custom spline shapes in the PixelChooser, Motion Key, and Chroma Key Studio.

Scale + Position: Adjusts the scale and position in the standard Geometrics group.

Crop: Adjusts the image cropping in the standard Geometrics group.

No UI Widgets: Completely disables all the heads up display widgets.

 

Common Parameters Group (BCC 11 and Higher)

Bypass: Displays the source clip without an applied effect.

Show FX Browser: activates the effects browser for more information on the FX Browser, Click Here.

Preset Menu: Used to load or save presets from the list.  If you save a new preset into the standard preset folder it won’t show up in the list until the next time you launch Avid.  It can always be loaded in the meantime using the load command.

  • No Preset: No preset has been loaded.
  • Reset to Factory Defaults: Resets all filter parameters to standard default settings.
  • Reset to Custom Default Preset: Resets filter parameters to settings to your own custom preset, named default.
  • Load: Launches a standard file browser for selecting a preset.
  • Save:  Launches a standard file browser for saving a preset.
  • Note:  All things listed below Save are factory installed or your own custom presets.

View Parameters Menu: Shows the edited parameters in an effect instance.

  • All: See all the parameters in the effect
  • Edited: See only parameters that have been changed from their default parameter.
  • Animated: Lists only parameters which have been keyframed.
  • EZ Mode: Not available in all effects but switches to a simplified UI mode that shows only the basic parameters of the effect.
  • Motion Tracking: Hides all parameters except Motion tracker parameters.

Background: Controls which layer is used for the image background in situations where the effect would expose the underlying layers.  In BCC11 and higher you can preserve a live alpha channel in the effect’s result by setting the Background to None which will appear to composite over black but which will still maintain a live alpha channel.

 

Common Parameters Group (BCC 10 and Earlier)

Registration Info: Displays the BCC license management window shows your registration information and status.

Bypass: Displays the source clip without an applied effect.

Launch Help File: launches the help document.

Show FX Browser: activates the effects browser for more information on the FX Browser, Click Here.

Preset Menu: Used to load or save presets from the list.  If you save a new preset into the standard preset folder it won’t show up in the list until the next time you launch Avid.  It can always be loaded in the meantime using the load command.

  • No Preset: No preset has been loaded.
  • Reset to Factory Defaults: Resets all filter parameters to standard default settings.
  • Reset to Custom Default Preset: Resets filter parameters to settings to your own custom preset, named default.
  • Load: Launches a standard file browser for selecting a preset.
  • Save:  Launches a standard file browser for saving a preset.
  • Note:  All things listed below Save are factory installed or your own custom presets.

Previous Preset: Jumps to the previous preset in the list.

Next Preset: Jumps to the next preset in the list.

View Parameters Menu: Shows the edited parameters in an effect instance.

  • All: See all the parameters in the effect
  • Edited: See only parameters that have been changed from their default parameter.
  • Animated: Lists only parameters which have been keyframed.
  • EZ Mode: Not available in all effects but switches to a simplified UI mode that shows only the basic parameters of the effect.
  • Motion Tracking: Hides all parameters except Motion tracker parameters.

 

General Controls (BCC 11 and Higher)

Note: Not all controls are available in all filters.

Safe Levels:  Controls whether the levels conform to the 16 – 235 video color range or if they use the full available color luma range.  See the BCC Preferences documentation for additional details on additional global preferences that also relate to Safe Levels rendering.

Effect Layer Opacity: Adjusts the overall opacity of the layer.

Draft Mode: Temporarily switches to lower quality rendering in order to generate faster previews.  Draft mode should be turned off before doing any final rendering.

Fields Menu:  Controls the details of the deinterlacing process and is thus only relevant when working in interlaced projects.  The options available in this menu will be based on the individual filter to which it is applied.  Note these settings are only relevant when viewing in green/green mode or in when rendering.

  • Speed Optimized: Produces the fastest performance and render speeds by working with half height images when the filter permits.
  • Quality Optimized: Deinterlaces the clip before rendering which can yield higher quality results in effects that do warps and geometric transformations.
  • Motion Detect: Uses an advanced Motion Analysis based deinterlacing technique for maximum quality in in effects that do warps and geometric transformations.
  • Progressive Input: Used when you know that the original source clip was actually a progressive clip.  This permits the deinterlacing step to be bypassed and can yield higher quality in effects that do warps and geometric transformations..

Chan Menu: Allows you to preview individual color channels in your image.

  • All: Get a normal result with all channels combined.
  • Red: Selecting red produces a gray scale representation of the red channel.
  • Green: Selecting green produces a gray scale representation of the green channel.
  • Blue: Selecting blue produces a gray scale representation of the blue channel.
  • Alpha: Selecting alpha produces a gray scale representation of the alpha channel.

License Info: Displays the BCC license management window shows your current version and license status.

Preferences: Launches the BCC Preferences panel.  For more information on BCC Preferences, Click Here.

Launch Help File: launches the help document.

 

General Controls (BCC 10 and Earlier)

Note: Not all controls are available in all filters.

Background: Controls which layer is used for the image background in situations where the effect would expose the underlying layers.

Safe Levels:  Controls whether the levels conform to the 16 – 235 video color range or if they use the full available color luma range.  See the BCC Preferences documentation for additional details on additional global preferences that also relate to Safe Levels rendering.

Effect Layer Opacity: Adjusts the overall opacity of the layer.

Draft Mode: Temporarily switches to lower quality rendering in order to generate faster previews.  Draft mode should be turned off before doing any final rendering.

Fields Menu:  Controls the details of the deinterlacing process and is thus only relevant when working in interlaced projects.  The options available in this menu will be based on the individual filter to which it is applied.  Note these settings are only relevant when viewing in green/green mode or in when rendering.

  • Speed Optimized: Produces the fastest performance and render speeds by working with half height images when the filter permits.
  • Quality Optimized: Deinterlaces the clip before rendering which can yield higher quality results in effects that do warps and geometric transformations.
  • Motion Detect: Uses an advanced Motion Analysis based deinterlacing technique for maximum quality in in effects that do warps and geometric transformations.
  • Progressive Input: Used when you know that the original source clip was actually a progressive clip.  This permits the deinterlacing step to be bypassed and can yield higher quality in effects that do warps and geometric transformations..

Chan Menu: Allows you to preview individual color channels in your image.

  • All: Get a normal result with all channels combined.
  • Red: Selecting red produces a gray scale representation of the red channel.
  • Green: Selecting green produces a gray scale representation of the green channel.
  • Blue: Selecting blue produces a gray scale representation of the blue channel.
  • Alpha: Selecting alpha produces a gray scale representation of the alpha channel.

Preferences: Launches the BCC Preferences panel.  For more information on BCC Preferences, Click Here.

 

Title Matte Group

Controls how filters work when applied to Avid title mattes or when maintaining alpha channels between multiple stacked BCC filters.

Apply to Title – Matte: Must be enabled when applying a filter to an avid title map to preserve the alpha information in the map.

Title Alpha: Controls how the alpha information in the title map is interpreted.

  • Straight
  • Premult Black
  • Premult White

Invert Title Matte: Inverts the title matte alpha channel.

Multifilter Start: [Only in BCC10 and earlier] Should be enabled if you have stacked BCC filters and you wish to maintain alpha channels from one filter to the next in the stack. Should be enabled in the top filter in the stack.  This control may be found in version BCC11 and higher when opening projects saved in older versions of BCC but it is not necessary for preserving alpha in BCC11 and up.

Multifilter Mid:  [Only in BCC10 and earlier] Should be enabled if you have stacked BCC filters and you wish to maintain alpha channels from one filter to the next in the stack. Should be enabled for middle filters in the stack when you have more than two filters in the stack.  This control may be found in version BCC11 and higher when opening projects saved in older versions of BCC but it is not necessary for preserving alpha in BCC11 and up.

Multifilter End:  [Only in BCC10 and earlier] Should be enabled if you have stacked BCC filters and you wish to maintain alpha channels from one filter to the next in the stack. Should be enabled in the bottom filter in the stack.  This control may be found in version BCC11 and higher when opening projects saved in older versions of BCC but it is not necessary for preserving alpha in BCC11 and up.

 

Geometrics Group

Applies standard geometric transforms to the image.  It is particularly useful when using avid title map effects since the original title matte geometrics are unavailable when you have applied a BCC filter to a title map.

Reset Geometrics: Rests all the parameters in the geometrics group to the factory default value.

Enable Geometrics: Clicking the checkbox turns on the geometrics controls.

Geometrics: Controls whether the geometric transforms are applied before or after the BCC effect.

  • Pre-Apply: Before
  • Post-Apply: After

Position: Modifies the X/Y position of the image.

Lock Scale: Locks the X and Y scale parameters so image is scaled equally in each dimension.

Scale X: Scale image along the X axis.

Scale Y: Scale image along the Y axis. Only visible when Lock is turned off.

Tumble: Controls the rotation in 3D space around the X axis.

Spin: Controls the rotation in 3D space around the Y axis.

Rotate: Controls 2D or 3D rotation around the Z axis.

Left Crop: Crops the left hand side of the image.

Top Crop:  Crops the top of the image.

Right Crop: Crops the right hand side of the image.

Bottom Crop: Crops the bottom of the image.

Blend: Controls how soft the edge of the cropping boundary is.

 

Drop Shadow Group

Adds a soft drop shadow under the top clip. 

Reset Drop Shadow: Resets all the parameters in the drop shadow group.

Enable Drop Shadow: Enables drop shadows.

Source Opacity: Controls the opacity of the shadows in the top layer.

Distance: Controls how far offset the shadow is from the image in the top layer.

Intensity: Controls how dark the drop shadow is.

Softness: Controls the how soft the shape of the drop shadow is.

Angle: Controls the direction offset of the drop shadow from the source.

Shadow Color: Controls the color of the drop shadow.


Category:

BCC Particles

BCC Color & Tone

BCC Perspective

BCC Perspective

BCC Licensing

BCC Licensing

BCC Obsolete

BCC Key & Blend

BCC Obsolete

Nested Subgroup

BCC Art Looks

BCC Time

Nested Subgroup

BCC Image Restoration

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Obsolete

BCC Textures

BCC Color & Tone

BCC Image Restoration

BCC Warp

BCC Art Looks

BCC Transitions

BCC Art Looks

BCC Art Looks

BCC Textures

BCC Art Looks

BCC Transitions

BCC Key & Blend

BCC Key & Blend

BCC Textures

BCC Textures

BCC Color & Tone

BCC Stylize

BCC Color & Tone

BCC Color & Tone

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Particles

Uncategorized

Uncategorized

Nested Subgroup

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Match Move

BCC Color & Tone

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Perspective

BCC Perspective

BCC Perspective

BCC Perspective

BCC Stylize

BCC Transitions

BCC Obsolete

BCC Obsolete

BCC Film Style

BCC Blur & Sharpen

BCC Warp

BCC Stylize

BCC Image Restoration

BCC Image Restoration

BCC Image Restoration

BCC Stylize

BCC Lights

Uncategorized

BCC Stylize

BCC 3D Objects

BCC 3D Objects

BCC 3D Objects

BCC Browser

BCC Film Style

BCC Transitions

BCC Film Style

BCC Perspective

BCC Blur & Sharpen

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Image Restoration

BCC Transitions

BCC Textures

BCC Blur & Sharpen

BCC Lights

BCC Lights

BCC Lights

BCC Obsolete

BCC Stylize

BCC Obsolete

Nested Subgroup

BCC Textures

BCC Transitions

BCC Stylize

BCC Art Looks

BCC Color & Tone

BCC Color & Tone

BCC Time

BCC Time

BCC Stylize

BCC Lights

BCC 3D Objects

BCC Obsolete

BCC Transitions

BCC Image Restoration

BCC Transitions

BCC Obsolete

BCC Lights

BCC Obsolete

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Obsolete

BCC Color & Tone

BCC Lights

BCC Transitions

BCC Obsolete

BCC Lights

BCC Transitions

BCC Key & Blend

BCC Obsolete

BCC Lights

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Time

BCC Image Restoration

BCC Key & Blend

BCC Film Style

BCC Match Move

BCC Key & Blend

BCC Key & Blend

BCC Art Looks

BCC Stylize

BCC Textures

BCC Warp

BCC Stylize

BCC Blur & Sharpen

BCC Image Restoration

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

BCC Stylize

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Obsolete

BCC Textures

BCC Image Restoration

BCC Time

BCC Image Restoration

BCC Particles

Uncategorized

Uncategorized

Uncategorized

Uncategorized

Uncategorized

BCC Perspective

BCC Perspective

BCC Particles

BCC Particles

BCC Particles

BCC Particles

BCC Art Looks

BCC Particles

Nested Subgroup

Nested Subgroup

BCC Image Restoration

Nested Subgroup

BCC Warp

BCC Art Looks

BCC Time

BCC Key & Blend

BCC Key & Blend

BCC Stylize

BCC Blur & Sharpen

BCC Key & Blend

BCC Stylize

BCC Stylize

BCC Blur & Sharpen

BCC Transitions

BCC Particles

BCC Textures

BCC Lights

BCC Transitions

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Transitions

BCC Image Restoration

BCC Image Restoration

BCC Textures

BCC Lights

BCC Transitions

BCC Transitions

BCC Warp

BCC Transitions

BCC Textures

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Stylize

BCC Obsolete

BCC Image Restoration

BCC Particles

BCC Particles

BCC Perspective

BCC Transitions

BCC Blur & Sharpen

BCC Lights

BCC Art Looks

BCC Lights

BCC Obsolete

BCC Textures

BCC Textures

BCC Obsolete

BCC Transitions

BCC Time

BCC Transitions

BCC Art Looks

BCC Transitions

BCC Time

BCC 3D Objects

BCC Time

BCC Time

BCC Color & Tone

BCC Transitions

BCC Warp

BCC Warp

BCC Transitions

BCC Film Style

BCC Key & Blend

BCC 3D Objects

BCC Blur & Sharpen

BCC Image Restoration

Uncategorized

BCC VR

BCC VR

BCC VR

BCC VR

BCC VR

BCC Transitions

BCC Warp

BCC Textures

BCC Time

BCC Stylize

BCC Warp

BCC Color & Tone

BCC Film Style

BCC Transitions

BCC Warp

BCC Art Looks

BCC Transitions

BCC Warp

BCC Textures

BCC Particles

BCC Image Restoration

BCC Match Move

BCC Textures

BCC Textures

BCC Obsolete

BCC Obsolete

BCC Obsolete

BCC Blur & Sharpen

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Effect:
BCC 2D Particles
BCC 3 Way Color Grade
BCC 3D Extruded Image Shatter
BCC 3D Image Shatter
BCC AE Licensing
BCC AVX Licensing
BCC Alpha Pixel Noise
BCC Alpha Process
BCC Alpha Spotlight
BCC Apply Modes
BCC Artists Poster
BCC Beat Reactor
BCC Beat Reactor Integrated
BCC Beauty Studio
BCC Blobs Wipe
BCC Blur
BCC Blur Dissolve
BCC Boost Blend
BCC Brick
BCC Brightness-Contrast
BCC Broadcast Safe
BCC Bulge
BCC Bump Map
BCC Burnt Film
BCC Cartoon Look
BCC Cartooner
BCC Caustics
BCC Charcoal Sketch
BCC Checker Wipe
BCC Chroma Key
BCC Chroma Key Studio
BCC Cloth
BCC Clouds
BCC Color Balance
BCC Color Choker
BCC Color Correction
BCC Color Match
BCC Color Palette
BCC Colorize
BCC Colorize Glow
BCC Comet
BCC Common Controls
BCC Common Controls - Avid
BCC Compare Mode
BCC Composite
BCC Composite Choker
BCC Composite Dissolve
BCC Corner Pin
BCC Correct Selected Color
BCC Criss-Cross Wipe
BCC Cross Glitch
BCC Cross Melt
BCC Cross Zoom
BCC Cube
BCC Cylinder
BCC DVE
BCC DVE Basic
BCC Damaged TV
BCC Damaged TV Dissolve
BCC DeGrain
BCC DeNoise
BCC Deinterlace
BCC Directional Blur
BCC Displacement Map
BCC Drop Shadow
BCC Dropout Fixer
BCC Dust and Scratches
BCC Dv Fixer
BCC Edge Grunge
BCC Edge Lighting
BCC Effects List
BCC Emboss
BCC Extruded EPS
BCC Extruded Spline
BCC Extruded Text
BCC FAQ
BCC FX Browser
BCC Fast Film Glow
BCC Fast Film Glow Dissolve
BCC Fast Film Process
BCC Fast Flipper
BCC Fast Lens Blur
BCC Film Damage
BCC Film Glow
BCC Film Glow Dissolve
BCC Film Grain
BCC Film Process
BCC Fire
BCC Flicker Fixer
BCC Flutter Cut
BCC Fractal Noise
BCC Gaussian Blur
BCC Glare
BCC Glint
BCC Glitter
BCC Glow
BCC Glow Alpha Edges
BCC Glow Matte
BCC Gradient
BCC Granite
BCC Grid Wipe
BCC Grunge
BCC Halftone
BCC Hue-Sat-Lightness
BCC Invert Solarize
BCC Jitter
BCC Jitter Basic
BCC LED
BCC Laser Beam
BCC Layer Deformer
BCC Lens Blur
BCC Lens Blur Dissolve
BCC Lens Correction
BCC Lens Distortion Wipe
BCC Lens Flare
BCC Lens Flare 3D
BCC Lens Flare Advanced
BCC Lens Flare Dissolve
BCC Lens Flare Round
BCC Lens Flare Spiked
BCC Lens Flash
BCC Lens Shape
BCC Lens Transition
BCC Levels Gamma
BCC Light Leaks
BCC Light Leaks Dissolve
BCC Light Matte
BCC Light Sweep
BCC Light Wipe
BCC Light Wrap
BCC Light Zoom
BCC Lightning
BCC Linear Color Key
BCC Linear Luma Key
BCC Linear Wipe
BCC Looper
BCC Magic Sharp
BCC Make Alpha Key
BCC Match Grain
BCC Match Move
BCC Matte Choker
BCC Matte Cleanup
BCC Median
BCC Misalignment
BCC Mixed Colors
BCC Morph
BCC Mosaic
BCC Motion Blur
BCC Motion Key
BCC Motion Tracker
BCC Motion Tracker AE
BCC Motion Tracker Avid
BCC Motion Tracker FCP
BCC Motion Tracker Motion
BCC Motion Tracker PRM
BCC Motion Tracker Red
BCC Motion Tracker Resolve
BCC Motion Tracker Vegas
BCC Multi Shadow
BCC Multi Stretch Wipe
BCC Multi Stripe Wipe
BCC MultiTone Mix
BCC Noise Map
BCC Noise Map 2
BCC Noise Reduction
BCC Optical Flow
BCC Optical Stabilizer
BCC Organic Strands
BCC Overview in Adobe
BCC Overview in Avid
BCC Overview in FCP
BCC Overview in Resolve
BCC Overview in Sony Vegas
BCC Page Turn
BCC Pan And Zoom
BCC Particle Array 3D
BCC Particle Emitter 3D
BCC Particle Illusion
BCC Particle System
BCC Pencil Sketch
BCC Pin Art 3D
BCC Pinning Controls
BCC Pixel Chooser
BCC Pixel Fixer
BCC PixelChooser – Legacy
BCC Polar Displacement
BCC Posterize
BCC Posterize Time
BCC Preferences
BCC Premult
BCC Presets
BCC Primatte Studio
BCC Prism
BCC Pyramid Blur
BCC RGB Blend
BCC RGB Edges
BCC RGB Pixel Noise
BCC Radial Blur
BCC Radial Wipe
BCC Rain
BCC Rays
BCC Rays Cartoon
BCC Rays Dissolve
BCC Rays Puffy
BCC Rays Radiant Edges
BCC Rays Radiant Spotlight
BCC Rays Ring
BCC Rays Ripply
BCC Rays Streaky
BCC Rays Textured
BCC Rays Wedge
BCC Rectangular Wipe
BCC Reframer
BCC Remover
BCC Reptilian
BCC Reverse Spotlight
BCC Ribbon Wipe
BCC Rings Wipe
BCC Ripple
BCC Ripple Dissolve
BCC Rock
BCC Rough Glow
BCC Safe Colors
BCC Scanline
BCC Scatterize
BCC Sequencer
BCC Smooth Tone
BCC Snow
BCC Sparks
BCC Sphere
BCC Sphere Transition
BCC Spiral Blur
BCC Spotlight
BCC Spray Paint Noise
BCC Stage Light
BCC Star Matte
BCC Stars
BCC Steel Plate
BCC Super Blend
BCC Swish Pan
BCC Temporal Blur
BCC Textured Wipe
BCC Tile Mosaic
BCC Tile Wipe
BCC Time Displacement
BCC Title Studio
BCC Trails
BCC Trails Basic
BCC Tritone
BCC Tritone Dissolve
BCC Turbulence
BCC Twirl
BCC Twister
BCC Two Strip Color
BCC Two Way Key
BCC Type On Text
BCC Unsharp Mask
BCC UpRez
BCC User Guide
BCC VR Blur
BCC VR Flicker Fixer
BCC VR Insert
BCC VR Reorient
BCC VR Sharpen
BCC Vector Blur Dissolve
BCC Vector Displacement
BCC Veined Marble
BCC Velocity Remap
BCC Video Glitch
BCC Video Morph
BCC VideoScope
BCC Vignette
BCC Vignette Wipe
BCC Warp
BCC Water Color
BCC Water Waves Dissolve
BCC Wave
BCC Weave
BCC Wild Cards
BCC Wire Remover
BCC WitnessProtection
BCC Wood Grain
BCC Wooden Planks
BCC Z Space I
BCC Z Space II
BCC Z Space III
BCC Z-Blur
Removed Gradient Parameters
Title Studio - The Title Container Parameter Guide
Title Studio Basics
Title Studio: Animating an Object Using Keyframes
Title Studio: Creating A Fade Effect
Title Studio: Creating a Credit Roll
Title Studio: Creating a Credit Roll Part Two
Title Studio: Creating a Type on Effect with Title Containers
Title Studio: Image Processors
Title Studio: Image Processors - Blur Shaders
Title Studio: Image Processors - Glow Shaders
Title Studio: Image Processors - Gradient Shaders
Title Studio: Image Processors - Key Shaders
Title Studio: Image Processors - Light Rays
Title Studio: Image Processors - Light Sweep
Title Studio: Image Processors - Scan Lines
Title Studio: Image Processors - Spotlight
Title Studio: Image Processors - Wipe Shaders
Title Studio: Image Processors: Linear Ripple
Title Studio: Keyframe Palette
Title Studio: Scene Container Parameter Guide
Title Studio: The Animation Tab
Title Studio: The Camera Tab
Title Studio: The Composite Tab
Title Studio: The Container Position Tab
Title Studio: The History Palette
Title Studio: The Info Window
Title Studio: The Lights Tab
Title Studio: The Preferences Panel
Title Studio: The Project Settings Window
Title Studio: The Render Tab
Title Studio: The Text Tool
Title Studio: The Tools Window
Title Studio: The User Marks Window
Title Studio: Understanding Track Structure
Title Studio: Working With Deformers
Title Studio: Working With Image Processor Shaders
Title Studio: Working With Spline Media
Title Studio: Working with the Composite Window
Title Studio: Working with the Controls Window
Title Studio: Working with the Timeline Window

PRODUCT UPDATES & SPECIAL OFFERS

Join our email newsletter and keep up to date