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BCC+ Spin Blur Dissolve

BCC+ Spin Blur Dissolve

Category: BCC Transitions

Effect Name: BCC+ Spin Blur Dissolve

The BCC+ Spin Blur Dissolve filter, part of the BCC Transitions category, simulates a prismatic blur that distorts the source footage with a clockwise or counterclockwise blur. The effect automatically animates in intensity as the transition progresses to obscure the underlying dissolve between clips.

Working with the Filter

Presets and Common Controls

  • BCC filters come with a library of factory installed presets plus the ability to create your own custom presets and preview them with the BCC FX Browserโ„ข.
  • BCC filters also include common controls that configure global effect preferences and other host-specific effect settings.

For more information about working with presets and other common controls, Click Here.

  • Animation: Menu controlling what drives the animation of the transition.
    • Auto: Automatically generates a transition based on the transition length (when used as a transition) or the clip length (when used as a filter).
    • Manual: Requires the user to set keyframes to control the transition progression. Can be useful in customizing the exact timing of the transition or when applying the filter as a stylized effect as opposed to a direct NLE-style transition.
  • Layer to Reveal: This layer selection popup is not relevant when you have applied the filter as a true NLE-style transition and it will be hidden or disabled in that context. When applied as a normal โ€œeffectโ€ as opposed to a transition, however, this menu is used to select the โ€œIncomingโ€ or โ€œRevealโ€ layer for the transition.
  • Percent Done: Disabled/Hidden by default. When the Animation menu is changed to Percent Done then this slider can be manually keyframed to control the transition progression.

Center Point Group

  • Center Point Animation: Contains different options for how the spin moves across the animation.
    • Center: Begins and Ends the spin blur at a single fixed point. When selected the spin blr will not animat itโ€™s position during the transition.
    • Start -> End: Animates the spin blur from the defined Center Start point to the defined CenterEnd.
  • Center: Sets the static XY position of the spin blur when Center Point Animation is set to Center.
  • Center Start:Used to control the point of origin for the spin blur along the XY Axis. When animated, this is where the spin blur transition will begin.
  • Center End: Used to control the end point for the spin blur along the XY Axis. When animated, this is where the spin blur transition will end.
  • Center Ease: used to control the smoothness of motion as the spin blur travels from the Center Start to Center End.

Spin Blur Group

  • Angle Delta: Sets the overall change in clockwise angle for the image spin.
  • Zoom Delta:Sets the overall change in depth between the start and end points.
  • Blur Amount: Sets the amount of motion blur during the transition. Higher values will result in smoother motion blur.
  • Reverse Blur Direction: Toggles between clockwise and counterclockwise bluring.
  • Bi-Directional Blur: Enables simultaneous clockwise and counterclockwise bluring.
  • Lock Start Rotation: When enabled, the image does not rotate until the blur is applied.
  • Reverse Zoom Spiral: Toggles between clockwise and counterclockwise zoom spiraling.
  • Prism Weight: Sets the amount of the prism split.
  • Prism Colors Group

    • Short Color: Sets the color of the short color waves. The default is blue.
    • Mid Color: Sets the color of the medium color waves. The default is green.
    • Long Color: Sets the color of the long color waves. The default is red.
    • Edge Mode: Determines how edges of the filtered frame are handled.
      • Transparent: Allows the edge of the result to become transparent.
      • Reflect: Reflects pixels back into the result to generate opaque pixels along the edge of the result
      • Repeat: Repeats edge pixels to generate opaque pixels along the edge of the result.

    Color Correct group

    • Hue: Used to control the overall hue of the transition.
    • Saturation: Used to control the overall saturation of the transition. Higher values create a more intense color saturation than lower values.
    • Brightness: Used to control the overall brightness of the transition.Higher values create more intense highlights than lower values.
    • Contrast: Used to control the overall contrast of the transition. Higher values create a more intense contrast between light and dark pixels than lower values.
    • Gamma: Used to control the overall gamma of the transition.
    • Temperature: Used to control the overall temperature of the transition. Moving the Temperature slider to the left (negative values) will yield a cooler result, while moving the slider to the right will warm up the shot.
    • Cyan/Magenta: Used to control the overall amount of cyan/magenta in the image.. Moving the slider to the left (negative values) will add a cyan tint, while moving the slider to the right will add a magenta tint.
    • Red: Used to control the overall value of the red color channel. Higher values increase the overall influence of the red color channel than lower values.
    • Green: Used to control the overall value of the green color channel. Higher values increase the overall influence of the blue color channel than lower values.
    • Blue: Used to control the overall value of the blue color channel. Higher values increase the overall influence of the red color channel than lower values.

    Animation Tuning group

    These parameters control the overall timing of the transition. On hosts which permit on-screen heads up display widgets (such as AE, Premiere, and Avid) you should never need to modify these sliders directly since they can be configured in a more convenient and intuitive manner by manipulating the widgets directly in your comp/preview pane. On hosts without heads up display widgets you can use these sliders directly to fine tune your animation timing, taking advantage of the View Ease Curve option to help visualize the animation rates.

    • Ease In: Control how quickly or slowly the line advances at the beginning of the transition.
    • Ease Mid: Controls the rate of change of the effect during the middle of the transition.
    • Ease Out: Control how quickly or slowly the line advances at the end of the transition.
    • OSC Enable: Only visible in hosts that support heads up display widgets for manipulating these controls directly on screen. Enables/Disables on screen controls.
    • View Ease Curve: (Only visible/enabled in hosts that donโ€™t support heads up display widgets for manipulating these controls directly on screen.) Enable this control to display a preview graph of the the animation curves rendered into in the composite window.
    • GPU Rendering:Specifies how the effect is rendered.
      • Default: Uses product-wide default of 16 bit half-float GPU rendering.
      • 16 Bit Float: Manually force 16 bit half-float GPU rendering.
      • 32 Bit Float: Manually force 32 bit full-float GPU rendering.
      • Disabled: Forces CPU rendering.

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