BCC+ Glow Edges
Category: BCC Lights
Effect Name: BCC+ Glow Edges
The BCC+ Glow Edges filter, part of the BCC Lights category, isolates lines and edges in an image and then adds glow only to these areas resulting in a stylized look.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
Effect Controls
Mocha Mask and Track
Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.
- Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
- Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.
Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.
For more information, see Mocha and Pixel Chooser.
Compare Mode
The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.
For more information, see Compare Mode.
Beat Reactor
The Beat Reactor is an audio-driven animation system that links effect parameters to an audio track. This allows visual effects to react dynamically to sound without manual key-framing.
For more information, see Beat Reactor Documentation.
- View Sets the viewer to display different aspects of the filter.
- Output: This is the final result of the filter.
- Edge: Sets the display to show the edges in the image used for the glow effect.
The Glow Group
- Blend: Determines the blend mode to be used to create the glow effect.
- Add: The glow is added to your image.
- Screen: The glow is combined with the image using a Screen blend mode. This looks kind of like the Add blend mode, but highlights are retained.
- Brightness: Sets the intensity of the glow.
- Blur X: Sets the softness of the glow along the x axis.
- Blur Y: Sets the softness of the glow along the y axis.
- Blur Gang: The Blur X and Blur Y slider values can be ganged together. When enabled, the blur parameter will not display individual X and Y parameters.
- Color: The Color parameter sets the color of the glow through the use of a standard color picker. The default color is white.
The Edge Group
An edge matte is created from the source image to produce the edge glow effect.
- Brightness:Sets the brightness of the edge matte.
- Blur:Determines the softness of the edge matte.
The Alpha Group
- Glow From Alpha: Sets the range of alpha pixels used in the glow.
- Glow Under Source:Determines how much of the glow effect is generated from behind the source image.
- Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
- GPU Rendering:Specifies how the effect is rendered.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.