BCC+ Directional Blur Dissolve
Category: BCC Transitions
Effect Name: BCC+ Directional Blur Dissolve
The BCC+ Directional Blur Dissolve filter, part of the BCC Transitions category, allows for the directional bluring of an image that automatically animates as your transition progresses to obscure the dissolve between clips.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
- Animation: Menu controlling what drives the animation of the transition.
- Auto: Automatically generates a transition based on the transition length (when used as a transition) or the clip length (when used as a filter).
- Manual: Requires the user to set keyframes to control the transition progression. Can be useful in customizing the exact timing of the transition or when applying the filter as a stylized effect as opposed to a direct NLE-style transition.
- Layer to Reveal: This layer selection popup is not relevant when you have applied the filter as a true NLE-style transition and it will be hidden or disabled in that context. When applied as a normal โeffectโ as opposed to a transition, however, this menu is used to select the โIncomingโ or โRevealโ layer for the transition.
- Percent Done: When the Animation menu is changed to Percent Done then this slider can be manually keyframed to control the transition progression.
Directional Blur Group
- Direction: Used to set the angle of the blur.
- Blur Quality: Selects the style of the blur and the overall quality of the effect
- Box: the fastest option but with the least smooth result.
- Pyramid: offers the performance boost of a box but with some of the smoothness that approaches a gaussian.
- Pyramid Smoother: an extra smoothing pass over a standard Pyramid and closer to the look of a gaussian.
- Gaussian: the smoothest result but not quite as fast as the other options.
- Blur: Sets the intensity of the blur amount.
- Blur X: Determines the blur amount along the horizontal (X) axis.
- Blur Y:Sets the blur amount along the vertical (Y) axis.
- Blur Red: Sets the blur amount in the red color channel.
- Blur Green: Determines the blur amount in the green color channel.
- Blur Blue:Sets the blur amount in the blue color channel.
- Blur Alpha: Sets the blur amount in the alpha channel.
- Edge Mode: In some effects the filter can create instances where the image becomes offset creating areas along the edges of the frame where no image appears. Edge Mode options allow for different methods of handling those pixels.
- Transparent: allows the edge of the result to become transparent.
- Repeat: repeats edge pixels to generate opaque pixels along the edge of the result.
- Reflect: reflects pixels back into the result to generate opaque pixels along the edge of the result.
- Premultiply: Premultiplies the effect for better resultes with alpha images.
Color Correct Group
A suite of color correction tools are available in this group which allow for incredible control over the final color of the effect. Bear in mind that these controls will control the final result, including the filtered source. Every stage of the effect that is before this stage will be subject to color changes made in this section.
- Hue: Rotates the hue of the image.
- Saturation: Sets the saturation of the image.
- Brightness: Sets the brightness of the image.
- Contrast: Sets the contrast of the image.
- Gamma: Sets the gamma of the image.
- Temperature: Sets the color of the image to be either warmer or cooler.
- Cyan/Magenta: Adds either Cyan or Magenta to the image. Dragging the slider to the right makes the image more magenta and dragging the slider to the left makes the image more cyan.
- Red: Adds or subtracts red from the image.
- Green: Adds or subtracts green from the image.
- Blue: Adds or subtracts blue from the image.
Animation Tuning Group
These parameters control the overall timing of the transition. On hosts which permit on-screen heads up display widgets (such as AE, Premiere, and Avid) you should never need to modify these sliders directly since they can be configured in a more convenient and intuitive manner by manipulating the widgets directly in your comp/preview pane. On hosts without heads up display widgets you can use these sliders directly to fine tune your animation timing, taking advantage of the View Ease Curve option to help visualize the animation rates.
- Ease In: Controls how quickly or slowly the effect advances at the beginning of the transition.
- Ease Mid: Controls how quickly or slowly the middle of the animation progresses.
- Ease Out: Controls how quickly or slowly the effect advances at the end of the transition.
- Dissolve Duration: Controls the timing of the underlying dissolve relative to the timing of the rest of the transition.
- OSC Enable: Only visible in hosts that support heads up display widgets for manipulating these controls directly on screen. Enables/Disables on screen controls.
- GPU Rendering:Specifies how the effect is rendered.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.