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BCC+ Detail

BCC+ Detail

Category: BCC Blur

Effect Name: BCC+ Detail

The BCC+ Detail filter, part of the BCC Blur Category, presents a new technique for performing selective sharpening, detail enhancement and edge aware smoothing. Our approach decomposes the image into three detail layers: Coarse, medium and fine. Each of the detail layers can be manipulated separately in various ways, for instance, sharpening or smoothing.

Working with the Filter

FX Editor and Presets

  • Use the FX Editor to load or save presets for reuse.
  • To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
  • To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
  • To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.

Effect Controls

Mocha Mask and Track

Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.

  • Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
  • Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.

Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.

For more information, see Mocha and Pixel Chooser.

Compare Mode

The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.

For more information, see Compare Mode.

Detail Group

  • Coarse: Adjusts the Coarse detail layer. Increasing the value sharpens while decreasing the value smooths.
  • Medium: Adjusts the medium detail layer. Increasing the value sharpens while decreasing the value smooths.
  • Fine: Adjusts the fine detail layer. Increasing the value sharpens while decreasing the value smooths.
  • Gang: The Coarse, Medium and Fine slider values can be ganged together so that they all move simultaneously. This will generate an overall sharpening effect if the sliders are increased and an overall smoothing effect if decreased.

Matte Group

A matte can be used to limit the detail effect. Wherever there is white in the matte is where the detail adjustment will occur. Using advanced image slicing algorithms, mattes are created using luminance, hue, saturation, average, red, green, blue, cyan, magenta, and yellow values.

  • Enable: Enables or disables the effect.
  • Extract On: allows for the selection of the type of matte. Select whichever type isolates the desired values. A matte is created based on one of the following:
  • Luminance: A matte is created based on the luminance of the image.
  • Hue: A matte is created based on the hue of the image. When adjusting the Position parameter, you are selecting different hues.
  • Saturation: A matte is created based on the saturation of the image.
  • Average: A matte is created based on the average of the image’s RGB values.
  • Red: A matte is created based on the image’s red values.
  • Green: A matte is created based on the image’s green values.
  • Blue: A matte is created based on the image’s blue values.
  • Cyan: A matte is created based on the image’s cyan values.
  • Magenta: A matte is created based on the image’s magenta values.
  • Yellow: A matte is created based on the image’s yellow values.
  • Position: Pinpoints the color values to be used in the matte. For a luminance matte, a Position value of 100 would make a white matte of the highlights and a value of 0 would make a white matte of the shadows.
  • Range: Increases or decreases the range of values in the matte. A low Range value indicates a narrow range of values. A high Range value indicates a large range of values included in the matte.
  • Blur: The matte is blurred by a quality blur.
    • Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
    • GPU Rendering:Specifies how the effect is rendered.
      • Default: Uses product-wide default of 16 bit half-float GPU rendering.
      • 16 Bit Float: Manually force 16 bit half-float GPU rendering.
      • 32 Bit Float: Manually force 32 bit full-float GPU rendering.
      • Disabled: Forces CPU rendering.

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