BCC Cross Melt
Category: BCC Transitions
Effect Name: BCC Cross Melt
The BCC Cross Melt filter, part of the BCC Transitions group, uses a combination of auto-animating displacement, blur, and lighting effects that post process an underlying dissolve to create a stylized melting or dream-like look as the transition progresses.
Working with the Filter
Presets and Common Controls
- BCC filters come with a library of factory installed presets plus the ability to create your own custom presets and preview them with the BCC FX Browser™.
- BCC filters also include common controls that configure global effect preferences and other host-specific effect settings.
For more information about working with presets and other common controls, Click Here.
- Layer to Reveal: This layer selection popup is not relevant when you have applied the filter as a true NLE-style transition and it will be hidden or disabled in that context. When applied as a normal “effect” as opposed to a transition, however, this menu is used to select the Incoming or Reveal layer for the transition.
- Animation: Menu controlling what drives the animation of the transition.
- Auto: Automatically generates a transition based on the transition length (when used as a transition) or the clip length (when used as a filter.)
- Percent Done: Requires the user to set keyframes to control the transition progression.
- Percent Done: When the Animation menu is changed to Percent Done then this slider can be manually keyframed to control the transition progression.
- Map Layer: Determines what image the Displacement is based on.
- Dissolve Output: Displacement is occurs on the transition between both images.
- Source Layer: Displacement is occurs on outgoing source image.
- Reveal Layer: Displacement is occurs on the incoming reveal layer.
- Displacement: Sets the amount of displacement used in the transition.
- Light Intensity: Sets the intensity of Light in the transition.
- Ambient Intensity: Reducing the Ambient Intensity will reduce the brightness of the base image resulting in any light effects appearing more pronounced.
- Brightness Boost: Increases or reduces the Brightness of the transition effect.
- Contrast: Increases or reduces the Contrast of the transition effect.
- Blur Direction: Sets the blur to either the Horizontal or Vertical axis.
- Master Blur: Adjusts the amount of Blur.
- Red Blur: Sets the blur amount in the Red channel of the image.
- Green Blur: Sets the blur amount in the Green channel of the image.
- Blue Blur: Sets the blur amount in the Blue channel of the image.
- Displacement Channel: Selects the color channel of the image used in the displacement.
- Smoothness: Sets the smoothness of the map used to drive the displacement effect.
- Light On: Toggles the effects of the Light On or Off.
- Light Type: Selects from either a Distant or Point light.
- Elevation: Sets the apparent distance of the light from the image surface.
- Direction: Sets the the angle the distance light originates from.
- Light Start Position, Light End Position and Light Position Animation: Applies to Point Light Type and allows for making it so that the Light Position auto-animates over the course of the effect without the need to set any keyframes.
- Light Color: Sets the color of the light source.
- Diffuse: Sets the intensity of the diffuse lighting.
- Specular: Sets the intensity of the specular highlights.
- Specular Spread: Determines how widely spread the specular highlights appear.
- Metallic: Determines how the color of the surface interacts with the color of the light source in specular highlights to create a more or less metallic looking reflection.
- Ease In: Controls how quickly or slowly the effect amount increases at the beginning of the transition.
- Ease Mid: Controls the rate of change of the effect amount during the middle of the transition.
- Ease Out: Controls how quickly or slowly the effect amount decreases at the end of the transition.
- Blur Duration: Controls the timing of the blur relative to the timing of the rest of the transition.
- Dissolve Duration: Controls the timing of the underlying dissolve relative to the timing of the rest of the transition.
- View Ease Curve: (Only visible/enabled in hosts that don’t support heads up display widgets for manipulating these controls directly on screen.) Enable this control to display a preview graph of the the animation curves rendered into in the composite window.
Displacement Group
The Displacement Group parameters allow fine tuning the details of the displacement effect.
Light Group
The Light Group parameters allow fine tuning the look of the additional Lighting pass.
The Animation Tuning Group
These parameters control the overall timing of the transition. On hosts which permit on-screen heads up display widgets (such as AE, Premiere, and Avid) you should never need to modify these sliders directly since they can be configured in a more convenient and intuitive manner by manipulating the widgets directly in your comp/preview pane. On hosts without heads up display widgets you can use these sliders directly to fine tune your animation timing, taking advantage of the View Ease Curve option to help visualize the animation rates.