BCC+ Film Stocks
Category: BCC+ Film Style
Effect Name: BCC Film Style
The BCC+ Film Stocks filter, part of the BCC Film Style category, is a unique filter that simulates 294 different color and black and white still photographic film stocks, motion picture films stocks and historical photographic processes.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
Effect Controls
Mocha Mask and Track
Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.
- Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
- Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.
Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.
For more information, see Mocha and Pixel Chooser.
Compare Mode
The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.
For more information, see Compare Mode.
- View Sets the viewer to display different aspects of the filter.
- Output: This is the main result of the filter applied back over the input clip
- Diffusion Matte: Displays the diffusion matte only.
- Vignette: Displays vignette matte only
</ul> - Amount: Sets the amount of the selected preset.
- Enable: Enables the Black and White conversion.
- Red: Sets the amount of the red channel that contributes to the black and white conversion.
- Green: Sets the amount of the green channel that contributes to the black and white conversion.
- Blue: Sets the amount of the blue channel that contributes to the black and white conversion.
- RGB: Controls the RGB film response curve. If you are using a black and white preset, the grayscale film response curve will be adjusted.
- Red: Controls the Red film response curve.
- Green: Controls the Green film response curve.
- Blue: Controls the Blue film response curve.
- Temperature: Sets the color of the image to be either warmer or cooler.
- Cyan/Magenta: Adds either Cyan or Magenta to the image.
- Red: Adds or subtracts red from the image.
- Green: Adds or subtracts green from the image.
- Blue: Adds or subtracts blue from the image.
- Brightness: Sets the brightness of the image.
- Contrast: Sets the contrast of the image.
- Presets: Selects a filter preset from the pop-up menu.
- Color: Sets the color through the use of a standard color picker.
- Opacity: Sets the opacity of the color filter.
- Highlights: Preserves the white areas of the image.
- Add: The diffusion/glow is added to your image.
- Normal: The diffusion is mixed with the original image. In this mode, the Amount slider only shows changes up to a value of 100.
- Screen: The diffusion/glow is combined with the image using a Screen blend mode. This looks kind of like the Add blend mode, but highlights are retained.
- Amount: Determines how much contrast is added at the edges.
- Radius: Controls the size of the edges you wish to sharpen.
- Threshold: The threshold setting is used to sharpen more pronounced edges, while leaving more subtle edges untouched.
- Blend: Determines the blend mode to be used to create the diffusion/glow effect.
- Amount: Sets the amount of diffusion.
- Blur: Sets the softness of the image.
- Color: The Color parameter sets the color of the diffusion/glow through the use of a standard color picker or eyedropper. The default color is white.
- Position: When using the Add and Screen blend modes, Position selects the values used to create the glow effect. A higher Position value uses the brightest image values to create the glow. A lower Position value uses the darkest image values to create the glow.
- Range: When using the Add and Screen blend modes, Range controls the range of values to be used for the glow. Once youโve selected the โPositionโ, you can then add or subtract the โRangeโ of values to be used in the glow source. A higher Range value includes more values in the glow source while a lower Range value includes less values.
- Color: The Color parameter sets the color of the vignette through the use of a standard color picker. The default color is black.
- Opacity: Sets the opacity of the colored vignette. For defocused vignettes, you may want to turn down the Opacity so you can see the defocused effect.
- Blur: Sets the softness of the image in the area of the vignette.
- Roundness: Sets the roundness of the vignette. The vignette can either be circular or square or anywhere in between.
- Size: Sets the size of the vignette.
- Aspect Ratio: Changes the aspect ratio of the vignette. A value of -100 would be wider, and 100 would be taller.
- Rotation: Rotates the vignette.
- Distortion: Distorts the edge of the vignette.
- Distortion Size: Sets the size of the distortion.
- Randomize: Randomizes the distortion.
- Softness X and Y: The Softness parameters control the softness of the vignette edge. They can be ganged together by enabling the gang parameter
- Monochrome: When checked, the grain is monochrome. In this mode, only the Red Size, Red Amount and Red Softness sliders are active. Since the grain is monochrome, only one slider is needed.
- Size: Controls the size of the grain. The larger the Size setting, the larger the grain will be.
- Red Amount: Controls the intensity of the red grain.
- Green Amount: Controls the intensity of the green grain.
- Blue Amount: Controls the intensity of the blue grain.
- Softness: The Softness parameter controls the softness of the grain. Normally, only minor softness adjustments are necessary, usually between a value of 0-1.
- Response Position: Defines the portions of the image where grain will be added. A low Position value places grain in the darkest image values, while a high Position value places grain in the brightest areas.
- Response Range: Increases or decreases the area where grain is added to the image based on the value of the Position slider. A low Range value indicates a narrow range of values, while a high Range value indicates a large range of values.
- Response Minimum: Sets the minimum level of grain that is always added to the image. A Position value of 0 and a Range of 80 is typical of standard film, with grain applied to the entire range except the brightest whites with black being the most affected.
- Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
- GPU Rendering:Specifies how the effect is rendered.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.
Black and White Group
Red, Green and Blue controls allow you to determine the contribution of each color channel in the black and white conversion.
Film Response Group
Color Correct Group
Color Correct manipulates the Temperature, Cyan/Magenta, Brightness, Contrast, Shadow, Midtone, Highlight, and Saturation values of the image.
Master, Shadows, Midtones, Highlights
All of the color correctors can adjust an image by using either itโs master, shadows, midtones and highlight parameters, or it's original shadows, midtones and highlight parameters. The master settings affect the entire image while adjusting original parameters will only affect those specific areas.
Filter Group
Filter Presets can be added to the effect to create specific looks.
Sharpen Group
Diffusion Group
Filter Group
A vignette is a popular photographic effect where the photo gradually fades into a color.
Grain Group
Grain simulates film grain with control of the size, softness and intensity. In addition, a Film Response parameter controls where you will see grain in the image.
Note: You may not see an accurate representation of the grain in the viewer unless your timeline/composition is set to high quality and the viewer is set to a 1:1 pixel ratio.
Amount
The Amount parameters set the red, green and blue intensities of the grain. Film stocks generally have varying amounts of red, green and blue intensities with the blue intensity generally higher than the rest. If you turn the red, green and blue amount sliders to a value of 0, the grain will disappear.
Note: You may not see an accurate representation of the grain in the viewer unless your timeline/composition is set to high quality and the viewer is set to a 1:1 pixel ratio.