BCC+ Prism
Category: BCC Stylize
Effect Name: BCC+ Prism
The BCC+ Prism filter, part of the BCC Stylize category, generates prismatic color aberrations in the filtered source. Also includes a set of transforms that simultaneously smears pixels from the filtered source forward and backward along the Z axis in a straight and/or spiral direction.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
Effect Controls
Mocha Mask and Track
Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.
- Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
- Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.
Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.
For more information, see Mocha and Pixel Chooser.
Compare Mode
The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.
For more information, see Compare Mode.
Beat Reactor
The Beat Reactor is an audio-driven animation system that links effect parameters to an audio track. This allows visual effects to react dynamically to sound without manual key-framing.
For more information, see Beat Reactor Documentation.
- Allow Resizing: (Available in Adobe After Effects only), this feature disables the edge mode parameter and allows for manual resizing of the image to crop the edge of the effect.
- Smooth Mode: Determines the method of smoothing used in the effect.
- Automatic: Lets the filter set the level of smoothness in the image samples
- Manual: Manually sets the level of smoothness in the image samples
- Smoothness: Sets the level of smoothness in the image samples when in manual mode
- Weight: Sets the smoothness of the prism with lower values generating a more visible stepped offset and higher values yielding a smooth continuous prism
Prism Colors Group
- Short Color: Sets the first color in the prism.
- Mid Color: Sets the second color in the prism.
- Long Color: Sets the third color in the prism.
Transformation Group
- Global Transform: Globally adjusts all values in the transformation group allowing for simple, one parameter keyframing or adjustments.
- Lock Center Start/End: When enabled the center start and center end parameters will be bound to each other.
- Center Start: Sets the center point of the start of the blur
- Center End: Sets the center point of the end of the blur
- Scale Start: Sets the start point of the blur along the z axis
- Scale End: Sets the end point of the blur along the z axis
- Angle Start: Sets the start angle of the blur rotation
- Angle End: Sets the end angle of the blur rotation
- Offset Start: Offsets the start result along the z axis
- Offset End: Offsets the end result along the z axis
- Falloff: Controls the bias of the blur falloff between the start and end for both position and angle
- Blend Mode: Select from 24 apply/blending modes.
- Apply Mix: Mix selected apply mode back with normal apply mode.
- Edge Mode: Determines how edges of the filtered frame are handled.
- Transparent: Allows the edge of the result to become transparent.
- Repeat: Repeats edge pixels to generate opaque pixels along the edge of the result.
- Reflect: Reflects pixels back into the result to generate opaque pixels along the edge of the result.
- Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.