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BCC+ Silk

BCC+ Silk

Category: BCC Optical Diffusion

Effect Name: BCC+ Silk

The BCC+ Silk filter, part of the BCC Optical Diffusion category, softens wrinkles, blemishes and fine detail to produce smooth skin textures while retaining detail in coarse features such as the eyes, nose and mouth.

Working with the Filter

FX Editor and Presets

  • Use the FX Editor to load or save presets for reuse.
  • To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
  • To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
  • To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.

Effect Controls

Mocha Mask and Track

Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.

  • Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
  • Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.

Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.

For more information, see Mocha and Pixel Chooser.

Compare Mode

The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.

For more information, see Compare Mode.

  • View Sets the viewer to display different aspects of the filter.
    • Output: Displays the final result of the effect.
    • Matte: Displays the matte view.
    • Detail Smoothing: Determines the level of fine image details, such as facial wrinkles and blemishes, which can be minimized using edge aware smoothing.

    Color Correct Group

    • Hue: Rotates the hue of the image.
    • Saturation: Sets the saturation of the image.
    • Brightness: Sets the brightness of the image.
    • Contrast: Sets the contrast of the image.
    • Gamma: Sets the gamma of the image.
    • Temperature: Sets the color of the image to be either warmer or cooler. Dragging the slider to the right makes the image cooler (bluer) and dragging the slider to the left makes the image warmer (redder).
    • Cyan/Magenta: Adds either Cyan or Magenta to the image.
    • Red: Adds or subtracts red from the image.
    • Green: Adds or subtracts green from the image.
    • Blue: Adds or subtracts blue from the image.

    Matte Group

    A matte can be used to limit the smoothing effect. Wherever there is white in the matte is where the smoothing will occur.

    • Enable: Enables/disables the matte effect.
    • Extract On: Sets the channel to be targeted by the effect.
    • Position: Sets the values to be adjusted.
    • Range: Determines the range of values to be used for the matte. A higher Range value considers more values.
    • Blur: Sets the matte blur.
    • Invert: Inverts the matte.
    • GPU Rendering:Specifies how the effect is rendered.
      • Default: Uses product-wide default of 16 bit half-float GPU rendering.
      • 16 Bit Float: Manually force 16 bit half-float GPU rendering.
      • 32 Bit Float: Manually force 32 bit full-float GPU rendering.
      • Disabled: Forces CPU rendering.

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