BCC+ Film Glow

BCC Film Style

The BCC+ Film Glow filter generates a traditional film glow look where the frame is subjected to a strong light source causing the image to bloom.  A common use of the glow filter is to make the whites in an image appear to glow and the filter will do this at its default settings.

Before and After

Presets and the FX Editor

The FX Editor provides a convenient way to store and retrieve factory installed and/or user generated filter presets. To select a preset, open the FX Editor interface and pick one from the Presets panel. Click the apply button in the FX Editor to return to the host user interface.

To save a custom preset, click the “Create Custom Preset” icon in the top right corner of the parameter list, next to the filter name, set a name for the new custom preset in the dialog that appears and click done.

Filter Parameters

Mocha Mask: Click to launch the Mocha custom UI

The BCC PixelChooser provides a way for the user to select which pixels in the filtered source are actually going to be affected by the filter, via the generation of image based mattes, gradient mattes and vector shape masks. Mocha planar tracking and vector shape masking options are included in the PixelChooser, which allows for the generation of motion-tracked mask shapes as a hold-back mask.

For more information on the PixelChooser, Click Here.

The Beat Reactor Group: The BCC Beat Reactor is an animation control suite which drives effect properties based on the contents of an audio track. This lets you seamlessly tie visual FX to an audio soundtrack without the need for ANY manual keyframing.

For more information on the Beat Reactor, Click Here.

Allow Resizing: Available in Adobe After Effects only, this feature disables the edge mode parameter and allows for manual resizing of the image to crop the edge of the effect.

View pop-­up: This four way pop-up is useful when setting up the filter:

  • Output: This is the main result of the full  glow effect applied back over the input clip
  • Glow: Displays just the generated glow prior to being applied back to the input clip via the apply modes.
  • Threshold: Displays the intermediate result of the threshold setting
  • Threshold w Boost + Desat: Displays the intermediate result of the Threshold with Boost and Glow Desaturation applied

Glow Intensity: Use to control the intensity of the glow result. Higher values yield a stronger glow across the image while lower values restrict the glow intensity.

Glow Color: Used to set the color of the glow. In it’s default state the glow is white. By selecting a color with the color chip, the glow can be set to any RGB value. With the eyedropper, the glow color can be selected directly from the image pixels.

Glow Radius: Used to set the radius over which the glow spreads to surrounding regions. Higher values will result in a larger, more diffuse glow, while lower values will create a more restricted glow.

Glow Radius X: Used to set the width of the glow along the X axis. Higher values will result in a glow that is stretched horizontally along the X axis, while lower values will restrict the glow horizontally along the X axis.

Glow Radius Y : Used to set the width of the glow along the Y axis. Higher values will result in a glow that is stretched vertically along the Y axis, while lower values will restrict the glow horizontally along the Y axis..

Glow Desaturation: Used to alters the glow result by adjusting the chroma values that are used for the input. At 0 the function has no effect on the result generating a traditional film glow, increasing the value in this parameter yields a result that looks colder and less saturated.

**Glow Threshold:**Used to set the pixel values that are affected by the glow – a setting of 0 will apply a glow to all of the pixels in the input clip, while a setting of 100 will not apply any glow to the image.

**Glow From Alpha:**The Glow From Alpha option generates the image glow from the alpha channel instead of or in addition to the color channels. The selection in the Glow From Alpha Mode determines how the alpha glow and the color channel glows are combined.

Glow Boost Alpha: Controls how much the spread of glow pixels caused by the blur boosts the alpha channel of non-­‐opaque pixels.

Glow Under Alpha: Use this function to control how the glow is composited with alpha source clips – a setting of zero composites the glow on top of the source and disregards the source alpha channel, while a setting of 100 composites the glow behind opaque regions in the source but allowing it to extend out into the transparent regions.

Edge Handling: Determines how edges of the filtered frame are handled.

  • Transparent: allows the edge of the result to become transparent.
  • Repeat: repeats edge pixels to generate opaque pixels along the edge of the result.
  • Reflect: reflects pixels back into the result to generate opaque pixels along the edge of the result.

RGB Independent Glows: This checkbox enables independent scaling of the glow dimensions for R, G, and B.

Red Scale: Used to set the scale of the red glow uniformly. Higher values will increase the scale along the X and Y axis.

Red Scale X: Used to set the scale of the red glow along the horizontal axis. Higher values will increase the scale along the X axis. while lower values will restrict it.

Red Scale Y: Used to set the scale of the red glow along the vertical axis. Higher values will increase the scale along the Y axis. while lower values will restrict it.

Green Scale: Used to set the scale of the green glow uniformly. Higher values will increase the scale along the X and Y axis.

Green Scale X: Used to set the scale of the green glow along the horizontal axis. Higher values will increase the scale along the X axis. while lower values will restrict it. .

Green Scale Y: Used to set the scale of the green glow along the vertical axis. Higher values will increase the scale along the Y axis. while lower values will restrict it.

Blue Scale: Used to set the scale of the blue glow uniformly. Higher values will increase the scale along the X and Y axis.

Blue Scale X: Used to set the scale of the green glow along the horizontal axis. Higher values will increase the scale along the X axis. while lower values will restrict it. .

Blue Scale Y: Used to set the scale of the blue glow along the vertical axis. Higher values will increase the scale along the y axis. while lower values will restrict it.

Glow Matte: Lets you choose an alternate clip or layer from which the matte is derived.

Glow Matte Type: Selects the channel in the source image from which the glow is derived. Pixels with higher values in the selected channel are considered to have higher intensities.

  • Color: use the RGBA color channel and multiplies it by the source alpha channel.
  • Color Inverted: uses the inverted color channel.
  • Luma: uses the luma channel.
  • Luma Inverted: uses the inverted luma channel.
  • Alpha: use the unmodified Alpha channel.
  • Alpha Inverted: use the inverted Alpha channel.

Extras Group

Threshold Color: The RGB values of this color are added to the threshold slider value to make an independent threshold for each channel. (e.g. if this is set to pure blue, the blue channel is not glowed, regardless of the channel values or the threshold slider setting.)

Glow Apply Mode: This pop-­up is used to set the apply mode that the filter uses to composite the glow over the input image.  The default apply mode is “Screen”.

Mix with Original: Used to blend the filter effect back with the unfiltered input image.

GPU Rendering: allows for the selection of GPU or CPU software rendering.

  • Default: Uses the GPU to render the effect.
  • 16 bit float
  • 32 bit float
  • Disabled: disables GPU rendering and allows for CPU software rendering.

Category:

BCC Film Style

BCC Particles

BCC Color & Tone

BCC Perspective

BCC Perspective

BCC Licensing

BCC Obsolete

BCC Key & Blend

BCC Obsolete

Nested Subgroup

BCC Art Looks

BCC Licensing

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BCC Transitions

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BCC Obsolete

BCC Textures

BCC Color & Tone

BCC Image Restoration

BCC Warp

BCC Art Looks

BCC Transitions

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BCC Stylize

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BCC Transitions

BCC Key & Blend

BCC Key & Blend

BCC Textures

BCC Textures

BCC Color & Tone

BCC Stylize

BCC Color & Tone

BCC Color & Tone

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Transitions

BCC Particles

Uncategorized

Uncategorized

Nested Subgroup

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BCC Key & Blend

BCC Transitions

BCC Match Move

BCC Match Move

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BCC Transitions

BCC Transitions

BCC Transitions

BCC Perspective

BCC Warp

BCC Transitions

BCC Perspective

BCC Stylize

BCC Transitions

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Blur & Sharpen

BCC Warp

BCC Stylize

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BCC Perspective

BCC Perspective

BCC Key & Blend

BCC Stylize

BCC Lights

Uncategorized

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BCC 3D Objects

BCC 3D Objects

BCC 3D Objects

BCC Film Style

BCC Transitions

BCC Film Style

BCC Perspective

BCC Blur & Sharpen

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Image Restoration

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BCC Browser

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BCC Transitions

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BCC Obsolete

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BCC Image Restoration

BCC Transitions

BCC Lights

BCC Obsolete

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Obsolete

BCC Color & Tone

BCC Lights

BCC Transitions

BCC Obsolete

BCC Lights

BCC Transitions

BCC Key & Blend

BCC Obsolete

BCC Lights

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Time

BCC Image Restoration

BCC Key & Blend

BCC Film Style

BCC Match Move

BCC Key & Blend

BCC Key & Blend

BCC Art Looks

BCC Stylize

BCC Textures

BCC Warp

BCC Stylize

BCC Blur & Sharpen

BCC Image Restoration

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

BCC Stylize

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Obsolete

BCC Textures

BCC Image Restoration

BCC Time

BCC Image Restoration

BCC Particles

Uncategorized

Uncategorized

Uncategorized

Uncategorized

BCC Perspective

BCC Perspective

BCC Particles

BCC Particles

BCC Particles

BCC Transitions

BCC Particles

BCC Art Looks

BCC Particles

Nested Subgroup

Nested Subgroup

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Nested Subgroup

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BCC Art Looks

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BCC Key & Blend

BCC Key & Blend

BCC Stylize

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BCC Blur & Sharpen

BCC Blur & Sharpen

BCC Transitions

BCC Particles

BCC Lights

BCC Transitions

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

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BCC Time

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BCC Obsolete

BCC Obsolete

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BCC Blur & Sharpen

BCC Transitions

BCC Blur & Sharpen

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BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Film Style

BCC Transitions

BCC Film Style

BCC Film Style

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BCC Color & Tone

BCC Lights

BCC Transitions

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BCC Transitions

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BCC Transitions

BCC Blur & Sharpen

BCC Transitions

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BCC Grads and Tints

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BCC Film Style

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BCC Film Style

BCC Optical Diffusion

BCC Optical Diffusion

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BCC Lights

BCC Lights

BCC Color & Tone

BCC Optical Diffusion

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BCC Color & Tone

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BCC Lights

BCC Art Looks

BCC Color & Tone

BCC Lights

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BCC Lights

BCC Film Style

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BCC Grads and Tints

BCC Optical Diffusion

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BCC Key & Blend

BCC Key & Blend

BCC Lights

BCC Grads and Tints

BCC Color & Tone

BCC Optical Diffusion

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BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Grads and Tints

BCC Color & Tone

BCC Optical Diffusion

BCC Grads and Tints

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Grads and Tints

BCC Textures

BCC Film Style

BCC Grads and Tints

BCC Perspective

BCC Transitions

BCC Lens

BCC Art Looks

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

BCC 3D Objects

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Effect:
BCC+X-Ray
BCC+Wide Angle Lens
BCC+Video Glitch Dissolve
BCC+Transform
BCC+Tint
BCC+Three Strip
BCC+Textures
BCC+Sunset
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BCC+Shadows/Highlights
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BCC+Kelvin
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BCC+Grade
BCC+Glow Edges
BCC+Glow Darks
BCC+Glow
BCC+Gels
BCC+FX-Editor
BCC+Frost
BCC+Fog
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BCC+Enhancing
BCC+Edge Composite
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BCC+Diffusion
BCC+Develop
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BCC+Depth of Field
BCC+DeFringe
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BCC+Day for Night
BCC+Cross Processing
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BCC+Color Spot
BCC+Color Shadow
BCC+Color Paste
BCC+Color Infrared
BCC+Color Gradient
BCC+Chromatic Aberration
BCC+Chroma Bands
BCC+Center Spot
BCC+Camera Shake
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BCC+ Film Glow Dissolve
BCC+ Film Glow
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BCC User Guide
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