BCC+ Chroma Bands
Category: BCC Lights
Effect Name: BCC+ Chroma Bands
The BCC+ Chroma Bands filter, part of the BCC Lights Category, generates customizable rainbow diffraction patterns around a light source, simulating prismatic light dispersion effects.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
Effect Controls
Mocha Mask and Track
Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.
- Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
- Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.
Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.
For more information, see Mocha and Pixel Chooser.
Compare Mode
The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.
For more information, see Compare Mode.
Beat Reactor
The Beat Reactor is an audio-driven animation system that links effect parameters to an audio track. This allows visual effects to react dynamically to sound without manual key-framing.
For more information, see Beat Reactor Documentation.
- View: Sets the viewer to display different aspects of the filter.
- Output: Displays the final result of the effect.
- Element: Displays the chroma band element only.
- Blend: Determines how the rainbow effect composites with the image.
- Brightness: Controls overall intensity of the effect.
- Color: Sets the color of the bands.
- Scale: Sets the size of the effect.
- Aspect: Determines the aspect ratio of the bands.
- Softness: Sets the softness of the edges of the bands.
- Chroma: Sets the color saturation.
- Angle: Rotates the bands.
- Cycles: Sets the number of rainbow bands.
- Density: Determines the number of rays.
- Taper: Softens or sharpens the band edges.
- Spread: Adjusts distribution of the bands.
- Offset: Sets the inner radius of the bands.
- Noise: Adds texture and variation to the bands.
- GPU Rendering:Specifies how the effect is rendered.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.