BCC+ Photographic
Category: BCC Grads and Tints
Effect Name: BCC+ Photographic
The BCC+ Photographic filter, part of the BCC Grads and Tints category, incorporates a digital equivalent of the Kodakยฎ Wrattenยฎ Gelatin Filters set, created using the spectral transmission curves for each optical filter.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
Photographic
Digital versions of the complete line of Kodakยฎ Wrattenยฎ Gelatin Filters.
Color Conversion
Corrects for significant differences in color temperature between your light source and recording media.
Light Balancing
Corrects for minor differences in color temperature between your light source and recording media.
Color Compensating
Controls color by attenuating specific parts of the spectrum. Useful for making changes in color balance or compensating for deficiencies in the imageโs spectral quality.
Effect Controls
Mocha Mask and Track
Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.
- Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
- Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.
Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.
For more information, see Mocha and Pixel Chooser.
Compare Mode
The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.
For more information, see Compare Mode.
- View: Allows you to set the viewer to display various outputs for the Color Gradient.
- Output: Shows the default look of the BCC+ Gels filter on the image.
- Grad: Shows the gel gradient. Useful when determining the look of the gradient used in the output.
Color Group
- Color:Sets the color of the filter using a standard color picker.
- OpacitySets the opacity of the color filter.
- Preserve HighlightsPreserves the white areas of the image.
- Exposure CompensationAdds back brightness loss as a result of the filter application.
Grad Group
These filters can optionally use a gradient that limits where the filter is applied. Grad is the transition area between the colored portion and the original image. Its direction, corners and size can be adjusted.- ND Brightness Darkens the colored portion of the grad.
- TypeControls the direction of the gradient:
- Top-to-bottom: Gradient runs from top to bottom.
- Bottom-to-top: Gradient runs from bottom to top.
- Left-to-right: Gradient runs from left to right.
- Right-to-left: Gradient runs from right to left.
- Horizontal Strip: Horizontal strip gradient.
- Vertical Strip: Vertical strip gradient.
- SizeAdjusts the overall size of the gradient.
- AngleAdjusts the angle of the gradient.
- Corner PinThe grad can be corner pinned by adjusting the Corner Pin sliders or dragging the four corner points on screen.
- Upper-Left: Controls the X and Y position of the Upper Left Point.
- Upper-Right: Controls the X and Y position of the Upper Right Point.
- Lower-Right: Controls the X and Y position of the Lower Right Point.
- Lower-Left: Controls the X and Y position of the Lower Left Point.
- Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
- GPU Rendering:Specifies how the effect is rendered.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.
Note: You may need to zoom the image out a bit to see the corner points. In addition, to see and adjust the corner points in After Effects, make sure that the effect title in the Effect Controls window is highlighted. For Final Cut Pro, you must activate the cross hair icon next to the corner position parameters to see and adjust the corner points on the screen.