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BCC Cylinder

Category: BCC Perspective

Effect Name: BCC Cylinder

The BCC Cylinder filter, part of the BCC Perspective category, maps source media onto a 3D cylindrical surface, allowing for animation, lighting, and flexible wrapping behaviors.

Working with the Filter

Presets and Common Controls

  • BCC filters come with a library of factory installed presets plus the ability to create your own custom presets and preview them with the BCC FX Browserโ„ข.
  • BCC filters also include common controls that configure global effect preferences and other host-specific effect settings.

For more information about working with presets and other common controls, Click Here.

Beat Reactor

The Beat Reactor is an audio-driven animation system that links effect parameters to an audio track. This allows visual effects to react dynamically to sound without manual key-framing.

For more information, see Beat Reactor Documentation.

  • Non-Square Pixels:Sets non-square pixels to square format to prevent distortion.
  • Position:Sets the X and Y coordinates of the center point of the cylinder.
  • Wrap Percentage:Determines how much the image wraps around the cylinder.
  • Unwrap as Transition:When enabled, unwrapping restores the original image scale and rotation. When disabled, unwrapping does not affect those properties.
Note: If you spin, tumble, or rotate the cylinder and then unwrap it, the object returns to its original orientation. To animate a full spin while unwrapping, animate Spin from โ€“360 to 0 (or 360 to 0).
  • Perspective:Sets the distance between the viewer and the cylinder.
  • Lock Scale to X:When enabled scale proportions are maintained.
  • Scale X:Sets the size of the cylinder along the x axis.
  • Scale Y:Sets the size of the cylinder along the y axis.
  • Axial Displacement:Moves the cylinder along its axis.
  • Tumble:Tumbles the image along the z axis.
  • Spin:Spins the image along the y axis.
  • Rotate:Rotates the image along the x axis.

Faces Group

  • Wrap:Determines how the image wraps.
    • Around: Fully wraps image.
    • One Way Repeat: Front + back copies.
    • Back & Forth Repeat: Back is mirrored.
    • Front: Only front is visible.
  • Faces:Determines visible sides.
    • Front: Outside only.
    • Back: Inside only.
    • Both: Inside and outside.
  • Front Opacity:Controls transparency of the outer surface.
  • Alternate Back:Sets the layer used for the back of the image.
  • Symetrical Crop:Crops evenly on both sides.
  • Crop Top-Left:Crops the image using the top left x/y bounds.
  • Crop Bot-Right:Crops the image using the bottom-right bounds.

Light Group

  • Light XY:Sets the position of light source.
  • Light Z:Sets the light distance from the object.
  • Ambient Light:Sets the base illumination.
  • Diffuse Light:Sets the main surface lighting.
  • Specular Light:Sets the highlight intensity.
  • Light Falloff:Sets the softness of lighting edges.
  • Light Color:Sets the color of the light source.
  • Specular Apply:Determines how the highlights are composited.

Drop Shadow Group

  • Drop Shadow On:Enables/disables the drop shadow.
  • Shadow Distance:Sets the shadow distance from the object.
  • Shadow Intensity:Sets the opacity of the shadow.
  • Shadow Softness:Sets the softness of the shadow edges.
  • Shadow Angle:Sets the direction of the shadow.
  • Shadow Color:Sets the color of the shadow.

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