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BCC+ Mosaic

BCC+ Mosaic

Category: Stylize

Effect Name: BCC+ Mosaic

The BCC+ Mosaic filter, part of the BCC Stylize category, creates a pixelated version of the source image. It includes controls for pixel size, shape distortion, and position, along with optional pre-blur for softer, diffused looks.

Working with the Filter

FX Editor and Presets

  • Use the FX Editor to load or save presets for reuse.
  • To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
  • To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
  • To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.

Effect Controls

Mocha Mask and Track

Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.

  • Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
  • Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.

Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.

For more information, see Mocha and Pixel Chooser.

Compare Mode

The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.

For more information, see Compare Mode.

  • Color Smoothness: Sets the blur before pixelation.
  • Scale to Fit: Determines how the mosaic pixels are scaled.
    • Off: Pixels are not scaled.
    • Horizontal: Pixels are scaled to fit the image horizontally.
    • Vertical: Pixels are scaled to fit the image vertically.
  • Size: Sets pixel size while maintaining aspect ratio.
  • Size X: Sets pixel width independently.
  • Size Y: Sets pixel height independently.
  • Horizontal: Sets pixel size when vertical scaling is enabled.
  • Vertical: Sets pixel size when horizontal scaling is enabled.
  • Shift X: Moves pixels horizontally.
  • Shift Y: Moves pixels vertically.
  • Scramble: Adds randomness to the pixel placement.
  • Scramble Seed: Determines random pattern variation.
  • Blend Mode: Determines how the mosaic blends with the source.
  • Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
  • GPU Rendering:Specifies how the effect is rendered.
    • Default: Uses product-wide default of 16 bit half-float GPU rendering.
    • 16 Bit Float: Manually force 16 bit half-float GPU rendering.
    • 32 Bit Float: Manually force 32 bit full-float GPU rendering.
    • Disabled: Forces CPU rendering.

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