Simple 360 VR Stabilization Method in SynthEyes
Date: September 5, 2023
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Here we show the simpler version of 360 VR stabilization, which doesn’t use a full 3D solve of the scene, for shots where an absolute world orientation is not required. Suitable for short shots using Peg mode, or long shots using low-pass-filtering-based stabilization. Footage courtesy 360Rize.com