Silhouette General FAQ

Tags: Silhouette

General

What is Silhouette?

Invaluable in post-production, Silhouette continues to bring best of class tools to the visual effects industry. As a fully featured GPU accelerated compositing system, its standout features are award winning rotoscoping and non-destructive paint as well as keying, matting, warping, morphing, and a total of 138 different nodes–all stereo enabled.

What OFX plug-ins does Silhouette support?

At the current time, Boris FX Mocha Pro, Boris FX Sapphire, and the RE:Vision Effects plug-ins have been qualified to run in Silhouette.

What shape formats can Silhouette export?

Silhouette can export to the following shape formats: Autodesk®/Discreet® gMask, Elastic Reality®, Eyeon Fusion®, Nuke® and Shake® 4.x SSF shapes.

What is the difference between the integrated Mocha tracker and the Mocha Pro plug-in for Silhouette?

The integrated Mocha tracker tracks directly within the Silhouette user interface.

The Mocha Pro plug-in launches the Mocha Pro user interface and give provides access to GPU-accelerated tracking and object removal, advanced masking with edge-snapping, stabilization, lens calibration, 3D camera solver, stereo 360/VR support, and more.

Can I get a trial license?

You can request a fully functional trial license from here: https://borisfx.com/store/contact-us/

Are academic licenses available for students and schools?

Yes, inquire about academic licenses here: https://borisfx.com/store/contact-us/

What do I do if I am having problems activating the software?

If you are unable to activate, please disable your anti-virus and/or firewall software while activating.

How do I configure a Wacom tablet on Linux?

We require that proper tablet support is enabled in the X server. This part is left up to the user, as it is very distribution and version specific. This site can be used for more information: http://linuxwacom.sourceforge.net/index.php/all

What versions of Linux does Silhouette run in?

Silhouette runs in Linux distributions that conform to the CY2016 VFX Reference Platform as specified at www.vfxplatform.com


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