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After Tracking
Switch to the 3-D Objects panel, with the Quad viewport layout selected.
Click the World button, changing it to Object.
Turn on the Magic Wand tool and select the Cone object.
In the top view, draw a cone in the top-right quadrant, just above and right of the diamond-shaped object marker.
Hint: it can be easier to adjust the cone’s position in the Perspective view, locked to the camera, with View/Local coordinate handles turned on.
Scrub the timeline to see the inserted cone. In your animation package, a small amount of camera-mapped stand-in geometry would be used to make the large container occlude the inserted cone and reveal correctly as the shelf spins.
Turn on 3-D Pan-to-follow in the camera view, or pan-to-follow in a perspective view, to continuously recenter on the selected object (or a mesh).
Advanced techniques: use Coalesce Trackers and Clean Up Trackers .
Use the Hierarchy View to move trackers or objects back and forth from camera to object if needed.
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