Sapphire Plug-ins for Autodesk: TextureNoisePaint

TextureNoisePaint

In the S_Textures Plugin.

Creates an abstract texture by applying an AutoPaint effect to a procedurally generated noise texture.

Inputs:

None

Parameters:

Load Preset: Push-button .
Brings up the Preset Browser to browse all available presets for this effect.

Save Preset: Push-button .
Brings up the Preset Save dialog to save a preset for this effect.

Noise Frequency: Default: 4, Range: 0.1 or greater.
The spatial frequency of the initial noise texture. Increase to zoom out, decrease to zoom in.

Noise Freq Rel X: Default: 1, Range: 0.01 or greater.
The relative horizontal frequency of the initial noise texture. Increase to stretch it vertically or decrease to stretch it horizontally.

Noise Octaves: Integer,  Default: 1, Range: 1 to 10.
The number of summed layers of noise. Each octave is twice the frequency and half the amplitude of the previous. A single octave gives a smooth texture. Adding octaves makes the result approach a fractal (1/f) noise texture.

Noise Seed: Default: 0.23, Range: 0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.

Noise Shift: X & Y,   Default: [0 0], Range: any.
Translation offset of the initial noise texture.

Stroke Frequency: Default: 32, Range: 0.1 or greater.
The density of brush strokes in the frame. Increase for smaller strokes.

Stroke Length: Default: -5, Range: any.
Determines the length of the brush strokes along the directions of edges in the source clip. If this is negative the strokes will align perpendicular to the edges for a 'HairyPaint' style.

Stroke Align: Default: 0, Range: 0 or greater.
Increase to smooth out the directions of the strokes so nearby strokes are more parallel.

Sharpen: Default: 1, Range: any.
The amount of post-process sharpening applied.

Sharpen Width: Default: 0.1, Range: 0 or greater.
The width at which to apply the post-process sharpening filter, relative to the stroke sizes. Higher values affect wider areas from the edges, lower values only affect areas near sharp edges.

Jitter Frames: Integer,  Default: 0, Range: 0 or greater.
If this is 0, the locations of the strokes will remain the same for every frame processed. If it is 1, the locations of the stokes are re-randomized for each frame. If it is 2, they are re-randomized every second frame, and so on.

Brightness: Default: 1, Range: 0 or greater.
Scales the brightness of the result.

Color: Default rgb: [1 1 1].
Scales the color of the result. For example, if it is yellow [1 1 0], the blue of the result will be 0.

Saturation: Default: 0.8, Range: 0 or greater.
Scales the color saturation. Increase for more intense colors. Set to 0 for monochrome.

Offset: Default: 0, Range: any.
Adds this gray value to the result (or subtracts if negative). 0 has no effect, .5 is middle gray, and 1 is white.

Params2:

Params3:

Mocha: Default: 0, Range: 0 or greater, Shared .
Brings up the Mocha window for tracking footage and generating masks.

Blur Mocha: Default: 0, Range: 0 or greater, Shared .
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.

Mocha Opacity: Default: 1, Range: 0 to 1, Shared .
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.

Invert Mocha: Check-box,  Default: off, Shared .
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.

Show Mocha Only: Check-box,  Default: off, Shared .
Bypass the effect and show the Mocha Mask itself.

Bypass Mocha: Check-box,  Default: off, Shared .
Ignore the Mocha Mask and apply the effect to the entire source clip.
See general info for: Res , On Fields , Redraw , Undo , Load Defaults , Crop , Add Noise , and Use Gamma .


See Also:

TextureFolded
TextureWeave
TexturePlasma
TextureNoiseEmboss
TextureSpots
TextureCells
TextureChromaSpiral
TextureMoire
TextureTiles
TextureNeurons
TextureLoops
TextureFlux
TextureNoisePaintComp
CloudsColorSmooth
VanGogh
Sapphire Plug-ins Introduction

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