The BCC Scanline filter is designed to generate rolling RGB scanlines over
the source image clip, emulating the effect of a computer monitor that has
been was shot on video tape or film.

The RGB bars rolling scan lines that the filter generates can be offset from
each other in yx space and time to generate photorealistic effects. The filter
also includes a user controlled noise generator function for added realism.

This filter uses OpenGL to benefit from hardware acceleration. All of the
processing is done by the GPU of the graphics card instead of the CPU, which
greatly improves performance while working with these filters within the host
system and significantly reduces render times.

The built in PixelChooser, with integrated mocha planar tracking, allows for
greater control over which areas of the image the filter should affect.

To learn more about this filter, and see a breakdown of the various controls,
please click here.