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Tracker/Tracker Constraints in Various Views
Constraints between trackers can be seen as a gray line in various viewports as follows:
Camera view: Shows tracker/tracker constraints that go between two trackers on the same object only,
Perspective view: When the view is locked to the camera, all constraints on that shot are shown; the 2-D positions of trackers will be used if they are not solved yet. When the view is not locked to any camera, all constraints are shown, as long as both endpoints have been solved in 3D.
3D Viewports (Top, Left, etc): All constraint lines are shown, as long as both endpoint trackers have been solved in 3D.
Constrained Points View : see the section below.
You can use the intentional difference in the camera view, 3D View, and perspective view's locked vs unlocked behavior to locate links among shots that go the wrong way, for example.
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