BCC+ Retimer ML
Category: BCC Time
Effect Name: BCC+ Retimer ML
The BCC+ Retimer ML filter, part of the BCC Time category, is a powerful ML trained engine, can be used for slo-mo or super slo-mo clip retiming delivering superb results in any supported host application.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
Effect Controls
Compare Mode
The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.
For more information, see Compare Mode.
Beat Reactor
The Beat Reactor is an audio-driven animation system that links effect parameters to an audio track. This allows visual effects to react dynamically to sound without manual key-framing.
For more information, see Beat Reactor Documentation.
- Source Layer: Selects the layer to be used in the effect.
- Source FPS: Sets the frame rate of the original source layer. This allows the filter to calculate frames when retiming.
- Source Fields: Determines if the original source image is progressive or interlaced.
- Source Layer: Selects the machine learning algorithm used in the effect.
- Retiming ML 1.0: Selects the first generation of the algorithm.
- Speed: Sets the speed of the filtered source. A setting of 100 is neutral, a setting of 0 stops the frame from advancing, a setting of 200 causes the frames to advance twice as fast as normal.
Note: The Speed parameter can be set without using keyframes to any value, positive or negative, to achieve a global slo-mo effect - a value of 50 equates to a 2x slo-mo, a value of 25 yields a 4x super slo-mo. The Speed parameter can also be controlled with keyframes to generate amazing retimed effects, such as slowing a clip to a full stop, then moving in reverse, then ramping back up to full forward speed.
- Time Offset:Used to control the clip time by offsetting the current frame. A setting of zero has no effect, a setting of 100 moves the source media so that the current frame is frame 100 from the filtered source.
Note: The Time Offset parameter can be used to retime the media in such a way that the current frame is the frame number plus the value set in the time offset parameter. This feature can be very helpful if you just want to change the start frame to something other than the actual start frame.
- Alpha Aware: Preserves the alpha channel in the filtered source.
- GPU Rendering:Specifies how the effect is rendered.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.