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BCC+ Matte Refine ML

BCC+ Matte Refine ML

Category: BCC Key and Blend

Effect Name: BCC Matte Refine ML

The BCC+ Matte Refine ML filter, part of the BCC Key and Blend category, is an AI powered keying or masking companion, which enables users to recover fine detail from a live keyed source. Its only requirement is that the source input to the filter not be premultiplied or baked-in so that the RGB details can be recovered from the RGBA source, which means that, for the time being, this standalone filter is only available from within Adobe hosts. An integrated version of the Matte Refine ML filter is included in the BCC+ Pixel Chooser, which is available in all supported hosts and platforms.

Working with the Filter

FX Editor and Presets

  • Use the FX Editor to load or save presets for reuse.
  • To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
  • To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
  • To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.

Compare Mode

The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.

For more information, see Compare Mode.

  • View: Selects the output view for the filter.
    • Output: Displays the final output for the effect.
    • RGB Straight Source: Displays only the source RGB unmatted.
  • Model: Select the AI / ML model used to refine the matte.
    • Video Matting 1.0
    • Image Matting v1.0 (Softer)
    • Image Matting v1.0 (Softer)
  • Output Mode: Sets the render output of the filter. The default state is that the filter will output a black and white matte
    • B-W Matte
    • Overlay
    • Alpha Channel
    • Multiply Alpha
    • Screen Alpha
    • Stencil Alpha
  • Mask Grow: Used to expand the mask so that it brings in more fine detail.
  • Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
  • GPU Rendering:Specifies how the effect is rendered.
    • Default: Uses product-wide default of 16 bit half-float GPU rendering.
    • 16 Bit Float: Manually force 16 bit half-float GPU rendering.
    • 32 Bit Float: Manually force 32 bit full-float GPU rendering.
    • Disabled: Forces CPU rendering.

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