BCC+ Edge Cleaner
Category: BCC Key and Blend
Effect Name: BCC Edge Cleaner
The BCC+ Edge Cleaner filter, part of the BCC Key and Blend category, gives users spatial and temporal control over keyed edges. Easily tackle compressed green screen footage that displays jittering edges around areas with fine detail such as hair. Edge Cleaner is available as an individual effect within the Continuum Key & Blend Unit and is also built-into Primatte Studio.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
Effect Controls
Mocha Mask and Track
Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.
- Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
- Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.
Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.
For more information, see Mocha and Pixel Chooser.
Compare Mode
The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.
For more information, see Compare Mode.
- View: Allows you to set the viewer to display various outputs for the effect.
- Normal: Displays the final output, and all pixels visible.
- Alpha: Displays the alpha pixels only.
- Guide: Highlights alpha edge pixels.
- Prev Frame: Highlights alpha edge pixels from the previous frame.
- Unkeyed: Selects the unkeyed clip layer.
- Temporal Smoothing: Used to enable the smoothing of the filter result over time.
- Strength:Used to adjust the intensity of the edge cleaning.
- Alpha Contrast:Used to adjust the contrast between the alpha and non-alpha pixels for sharper resolution.
- Edge Sensitivity:Used to adjust to discriminate between edge pixels and the overall image. Higher values will increase the sensitivity of edge pixel selection.
- Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
- GPU Rendering:Specifies how the effect is rendered.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.