Russ Anderson explores methods to set up ground plane coordinate systems in SynthEyes. Using a helicopter landing sequence as an example, Russ guides you through the process of auto-tracking, cleanup, and lens distortion calculation. Learn valuable details about the world of scaling, distance constraints, and custom grid creation to establish a robust coordinate system. Russ demonstrates how to snap the grid to selected trackers, adjust the entire scene, and even use objects as the basis for coordinate systems.
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