Recreating the Universal Studios Logo, Part II

September 3, 2013

In Part II of “Recreating the Universal Studios Logo”, you’ll create a 3D
animated globe from a flat image. Plus you’ll manipulate rotating cameras, add
BCC filters ( Glow
, Hue-Sat-
Lightness
,
Levels Gama and Clouds), and enhance the multi-dimensional effect with 3D
shadows.

In combo with Part I, your new logo or opening graphic can be applied across
multiple genres, including a global newscast, an environmental docu-series or
a reality series race. Download the Project
File.

Filters Used Include: Boris Red