Sapphire Plug-ins for Autodesk: FilmRoll

FilmRoll

Transitions between two clips by rolling one off screen vertically while rolling the other on, while applying various film damage effects such as shaking, stains, scratches, and flicker.

Inputs:

From: Starts the transition with this clip.

To: Ends the transition with this clip.

Parameters:

Load Preset: Push-button .
Brings up the Preset Browser to browse all available presets for this effect.

Save Preset: Push-button .
Brings up the Preset Save dialog to save a preset for this effect.

Amount: AutoTransition,  Default: 0, Range: -0.5 to 1.5.
The transition ratio between the From and To inputs. A value of 0 gives only the From input and a value of 1 gives only the To input. By default this parameter will automatically animate from 0 to 1 to perform a complete wipe.

Roll Speed: Integer,  Default: 1, Range: any.
The amount of vertical rolling, in screen heights. The clips will move this distance over the full course of the transition, ending with the To clip in its normal position.

Motion Blur: Default: 0.5, Range: 0 or greater.
Blurs the result proportionally to the amount of shaking.

Border Height: Default: 0.1, Range: 0 or greater.
The height of the border that appears between the From and To clips as they are rolling.

Glow Brightness: Default: 0.5, Range: 0 or greater.
Adjusts the peak amount of glow. Glow will automatically fall off to zero at the beginning and end of the effect, to provide a smooth transition.

Glow Width: Default: 0.224, Range: 0 or greater.
The width of the glowing border.

Damage Amount: Default: 2, Range: 0 or greater.
Adjusts the peak amount of all damage effects. Increase for a more damaged look, or decrease for a cleaner look. The damage will automatically fall off at the beginning and end of the transition. Individual damage types can also be adjusted with their respective parameters, such as Stain Density, Hairs, Scratches, etc.

Slow In: Default: 0.5, Range: 0 or greater.
If positive, causes the transition to start more gradually.

Slow Out: Default: 0.5, Range: 0 or greater.
If positive, causes the transition to end more gradually.

Stains: Default: 2, Range: 0 or greater.
The number of stains on each frame. A fractional value is treated as the probability of a single stain appearing on any given frame.

Scratches: Integer,  Default: 5, Range: 0 or greater.
Controls the number of scratches on each frame, on average.

Dust: Default: 60, Range: 0 or greater.
The average number of dust pieces on each frame. A fractional value is treated as the probability of a single dust speck appearing on any given frame.

Hairs: Default: 2, Range: 0 or greater.
Number of hairs stuck in the projector gate.

Shake Amp: Default: 0.2, Range: 0 or greater.
Amount of vertical shaking to add.

Seed: Default: 0, Range: 0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.

Vignette Dark: Default: 0.5, Range: 0 to 1.
Vignetting is darkening of the image towards the corners and sides of the image. This parameter controls how much the outer corners of the screen should be darkened (vignetted). 0 gives no vignetting, 1 gives maximum darkening.

Vignt Radius: Default: 1, Range: 0 or greater.
Distance from the center to apply the vignette.

Vignt Edge Soft: Default: 0.5, Range: 0 or greater.
The width of the vignette's soft edge. Larger values give softer, less visible edges.

Vignt Rel Height: Default: 0.75, Range: 0.1 or greater.
Controls the aspect ratio of the vignette ellipse. This should normally be set to the aspect ratio of the image, e.g. .75 for NTSC.

Flicker: Default: 1, Range: 0 or greater.
Scales the colors of the source clip by different amounts over time for a flickering effect. The pattern of flickering can be random, a periodic wave, or a combination of the two.

Defocus: Default: 0.5, Range: 0 or greater.
Blurs the source clip by different amounts over time to simulate focus problems in the projector. The pattern of defocus can be random, a periodic wave, or a combination of the two.

Params2:

Stain Color: Default rgb: [0.125 0.06 0].
The base color for stains. The color of each stain will vary slightly from this value.

Dust Color: Default rgb: [0 0 0].
The base color for dust. The color of each piece of dust will vary slightly from this value.

Stain Details Parameters:

Vary Stains: Default: 0.2, Range: 0 or greater.
Amount to vary the stain density from frame to frame.

Stain Negative: Default: 0, Range: 0 to 1.
Relative density of stains on the negative versus the print. Set to 1 to stain only the negative, or 0 to stain only the print.

Stain Size: Default: 1, Range: 0 or greater.
Scales the width and height of stains.

Stain Opacity: Default: 0.5, Range: 0 to 1.
Scales the opacity of the stains.

Dust Details Parameters:

Vary Dust: Default: 0.2, Range: 0 or greater.
Amount to vary the dust density from frame to frame.

Dust Negative: Default: 0, Range: 0 to 1.
Relative density of dust on the negative versus the print. Set to 1 to apply dust only to the negative, or 0 to apply dust only to the print.

Dust Size: Default: 1, Range: 0 or greater.
Scales the width and height of dust.

Dust Opacity: Default: 0.8, Range: 0 to 1.
Scales the opacity of the dust.

Shake Details Parameters:

Shake Frequency: Default: 1, Range: 0 or greater.
Scales the frequency of the shaking. Increase for faster shaking with more frequent hops and changes in direction.

Shake Jumpiness: Default: 1, Range: 0 or greater.
Amount of large-scale, jumpy shaking.

Scratches Details Parameters:

White Scratches: Default: 0.1, Range: 0 to 1.
Relative number of white and black scratches. Set to 1 to make all scratches white, or 0 to make all scratches black.

Black Scratch Len: Default: 10, Range: 0 or greater.
The length of the black scratches in frames, on average.

White Scratch Len: Default: 2, Range: 0 or greater.
The length of the white scratches in frames, on average.

Scratch Width: Default: 0.15, Range: 0 or greater.
Width of the average scratch, in approximate NTSC-sized pixels.

Vary Width: Default: 1, Range: 0 to 1.
If this is 0 all the scratches will be the same width. Increase to let each scratch have its own width.

Scratch Opacity: Default: 1, Range: 0 to 1.
Maximum opacity of the scratches. Setting this to 0 will fade the scratches out.

Gaps: Default: 0.28, Range: 0 to 1.
Like real analog scratches, the dust particle creating the scratch sometimes rolls around and the scratch 'skips'. This controls how much that happens.

Gaps Freq: Default: 120, Range: 0 or greater.
How often do the scratch gaps occur.

Scratch Rough: Default: 1, Range: 0 or greater.
Amount to roughen the edges of each scratch to simulate the random character of a real scratch.

Area Center: Default: 0, Range: any.
The center coordinate of the area of the screen covered by the scratches. 0 is in the middle of the screen, -1 is the left edge, and 1 is the right edge.

Area Width: Default: 1, Range: 0 or greater.
The width of the area of the screen covered by scratches. 1 means the scratches cover the full screen area. To get scratches only in one strip, adjust area width smaller.

Weave Amount: Default: 1, Range: 0 or greater.
How much does each scratch weave around on the screen, on average. This is in frame-widths, so 1.0 will let a scratch wander all over the screen. If set to zero, the scratches will all be straight vertical.

Weave Frequency: Default: 0.1, Range: 0.01 or greater.
How fast do the scratches weave around on the screen, in cycles per frame. Normally less than one.

Hair Details Parameters:

Hair Persistence: Default: 3, Range: 0.1 or greater.
Controls the length of time that hairs persist, and the frequency with which new hairs appear. Increase this value for long-lived hairs, and decrease it to get new hairs more often.

Hair Wiggle Amp: Default: 0.1, Range: 0 or greater.
Controls the amount of random movement and stretching that each hair exhibits.

Hair Wiggle Freq: Default: 1, Range: 0 or greater.
Controls the frequency of the hair wiggle.

Hair Size: Default: 1, Range: 0 or greater.
Scales the width and height of the hairs.

Hair Opacity: Default: 1, Range: 0 to 1.
Scales the opacity of the hairs.

Vary Hair Size: Default: 1, Range: 0 or greater.
Amount to vary the size from one hair to the next.

Flicker Parameters:

Flicker Amp: Default: 1, Range: 0 or greater.
The amplitude of random brightness flickering.

Flicker Freq: Default: 10, Range: 0 or greater.
The frequency of the random flickering. Increase for more variation between frames. Decrease for slower flickering.

Defocus Parameters:

Defocus Amp: Default: 1, Range: 0 or greater.
The amplitude of defocusing that changes randomly over time.

Defocus Freq: Default: 10, Range: 0 or greater.
Scales the frequency of the random defocus. Increase for more variation between frames. Decrease for slower defocus changes over time.
See general info for: Res , On Fields , Redraw , Undo , Load Defaults , Crop , Add Noise , and Use Gamma .


See Also:

SwishPan
Swish3D
FilmDamage
TVChannelChange
FlickerRemove
FlickerMatch
Shake
HueSatBright
Sapphire Plug-ins Introduction

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