Sapphire Plug-ins for Autodesk: FeedbackBubbleMatte

FeedbackBubbleMatte

In the S_FeedbackMatte Plugin.

Similar to the FeedbackBubble effect, but the current frame is composited over the previous frames using a Matte input. For each new frame, the previous frames are transformed before the current frame is composited over them. The feedback is reinitialized whenever any non-consecutive frame is processed, either the first frame, reprocessing a given frame, or jumping to another frame. You must process multiple frames of a clip in a row to observe the effect.

Inputs:

Source: The clip to be processed.

Matte: The opacity values for the Source clip. Areas of the new Source frames are composited over the previous frames where this Matte input is white.

Parameters:

Load Preset: Push-button .
Brings up the Preset Browser to browse all available presets for this effect.

Save Preset: Push-button .
Brings up the Preset Save dialog to save a preset for this effect.

Fade: Default: 0.8, Range: 0 or greater, Shared .
For each frame, the previous output is scaled by this amount before it is combined with the new input frame. Normally this value should be less than 1.0 which causes previous frames to fade out over time. A value of 1.0 causes no fading, and values greater than 1.0 cause previous frames to become brighter over time.

Brightness: Default: 1, Range: 0 or greater, Shared .
Scales the brightness of all frames.

Blur Amount: Default: 0, Range: 0 or greater.
The previous frames are blurred by this amount for each new frame. This has no effect unless it is positive.

Diffuse Amount: Default: 0, Range: 0 or greater.
The previous frames are passed through a pixel-diffusion process of this magnitude, for each new frame. This has no effect unless it is positive.

Amount Rel: X & Y,   Default: [1 1], Range: 0 or greater.
The relative amounts of horizontal and vertical blurring and/or diffusing. This has no effect unless Blur Amount or Diffuse Amount are positive.

Comp Premult: Check-box,  Default: off, Shared .
Enable this for a better composite if the Foreground pixel values have been pre-multiplied by the Matte pixel values. This is also known as an 'additive' composite.

Fade Color: Default rgb: [1 1 1], Shared .
For each frame, the previous output is scaled by this color before it is combined with the new input frame. This is similar to Fade but affects the colors of the previous frames instead of just the brightness.

Color: Default rgb: [1 1 1], Shared .
Scales the color of all frames. Set this color to the complement of Fade Color to offset overly colored trails.

Center: X & Y,   Default: [0 0], Range: any.
The center position for rotation and scaling, in screen coordinates relative to the center of the frame. This parameter can be adjusted using the Center Widget.

Z Dist: Default: 0.95, Range: 0.001 or greater.
For each new frame, the 'distance' of the previous frames is scaled by this amount. This causes zooming during the feedback process. Values greater than 1.0 zoom out and make the previous frames smaller, and values less then 1.0 zoom in and enlarge them. This parameter can be adjusted using the Transform Widget.

Rotate: Default: 0, Range: any.
For each new frame, the amount of rotation in degrees to apply to the previous frames. This parameter can be adjusted using the Transform Widget.

Hue Shift: Default: 0, Range: any, Shared .
Shifts the hue of the previous frames' colors, for each new frame.

Shift: X & Y,   Default: [0 0], Range: any.
Shifts the previous frames by this amount for each new frame. If this is non-zero the Center location is less meaningful. This parameter can be adjusted using the Shift Widget.

Wrap: X & Y,  Popup menu,  Default: [ No No ].
Determines the method for accessing outside the borders of the source image.
No: gives black beyond the borders.
Tile: repeats a copy of the image.
Reflect: repeats a mirrored copy. Edges are often less visible with this method.

Output Matte: Check-box,  Default: off, Shared .
If enabled, the processed Matte channel is output instead of the regular output, for potential use in future composites onto other backgrounds.

Params2:

Bubble Amount: Default: 0.05, Range: any.
The amplitude of the noise pattern used to create the distortion.

Bubble Freq: Default: 16, Range: 0.01 or greater.
The spatial frequency of the initial noise pattern. Increase to zoom out, decrease to zoom in.

Freq Rel X: Default: 1, Range: 0.01 or greater.
The relative horizontal frequency of the noise pattern. Increase to stretch it vertically or decrease to stretch it horizontally.

Bubble Shift: X & Y,   Default: [0 0], Range: 0 or greater.
The horizontal and vertical translation of the noise pattern.

Shift Speed: X & Y,   Default: [0 25], Range: 0 or greater.
Translation speed of the result. If non-zero, the result is automatically animated to shift at this rate. The result of animated Speed values may not be intuitive, so for variable speed motion it is usually best to set this to 0 and animate the Shift Start values instead.

Bubble Octaves: Integer,  Default: 1, Range: 1 or greater.
The number of summed layers of noise. Each octave is twice the frequency and half the amplitude of the previous. A single octave gives a smooth texture. Adding octaves makes the result approach a fractal (1/f) noise texture.

Bubble Seed: Default: 0.123, Range: 0 or greater.
Used to initialize the random number generator for the noise pattern. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.

Params3:

Mocha: Default: 0, Range: 0 or greater, Shared .
Brings up the Mocha window for tracking footage and generating masks.

Blur Mocha: Default: 0, Range: 0 or greater, Shared .
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.

Mocha Opacity: Default: 1, Range: 0 to 1, Shared .
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.

Invert Mocha: Check-box,  Default: off, Shared .
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.

Show Mocha Only: Check-box,  Default: off, Shared .
Bypass the effect and show the Mocha Mask itself.

Bypass Mocha: Check-box,  Default: off, Shared .
Ignore the Mocha Mask and apply the effect to the entire source clip.

Combine Masks: Popup menu,  Default: Union .
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
Union: Uses the area covered by both masks together.
Intersect: Uses the area that overlaps between the two masks.
Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
See general info for: Res , Redraw , Undo , Load Defaults , Crop , Add Noise , and Use Gamma .


See Also:

FeedbackMatte
TrailsMatte
TrailsDiffuseMatte
FeedbackDistortMatte
FeedbackBubble
WarpRepeat
WarpChroma
Sapphire Plug-ins Introduction

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