Sapphire Plug-ins for Autodesk: DissolveSpeckle

DissolveSpeckle

In the S_Dissolves Plugin.

Transition between two input clips using a speckled noise pattern. The Dissolve Amt parameter should be animated to control the transition speed.

Inputs:

From: Starts the transition with this clip.

To: Ends the transition with this clip.

Parameters:

Load Preset: Push-button .
Brings up the Preset Browser to browse all available presets for this effect.

Save Preset: Push-button .
Brings up the Preset Save dialog to save a preset for this effect.

Dissolve Amt: AutoTransition,  Default: 0, Range: -0.5 to 1.5, Shared .
The transition ratio between the From and To inputs. A value of 0 gives only the From input and a value of 1 gives only the To input. By default this parameter automatically animates from 0 to 1 to perform a complete transition.

Frequency: Default: 80, Range: 0.01 or greater.
The frequency of the speckle pattern. Increase for smaller speckles, decrease for larger.

Frequency Rel Y: Default: 1, Range: 0.01 or greater.
The relative vertical frequency of the speckles pattern. Increase for wider speckles, decrease for taller speckles.

Octaves: Integer,  Default: 1, Range: 1 to 10.
The number of summed layers of noise. Each octave is twice the frequency and half the amplitude of the previous. A single octave gives a smooth texture. Adding octaves makes the result approach a fractal (1/f) noise texture.

Edge Softness: Default: 0, Range: 0 or greater.
The width of the transition edges. Larger values will cause softer, less visible edges in the wipe pattern.

Seed: Default: 0.23, Range: 0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.
See general info for: Res , On Fields , Redraw , Undo , Load Defaults , Crop , Add Noise , and Use Gamma .


See Also:

Dissolve
DissolveBlur
DissolveBubble
DissolveClouds
DissolveDefocus
DissolveDiffuse
DissolveDistort
DissolveEdgeRays
DissolveFilm
DissolveGlint
DissolveGlintRainbow
DissolveGlow
DissolveLensFlare
DissolveLuma
DissolvePixelate
DissolvePuddle
DissolveStatic
DissolveTiles
DissolveVortex
DissolveWaves
DissolveLightRays
DissolveDarkRays
Sapphire Plug-ins Introduction

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