Continuum 2020 (v13.0.1) for OFX - Release Notes
Continuum 2020 (v13.0.1) is a maintenance update to Continuum 2020 (v13.0.0) and is free to licensed users of Continuum 2020. It includes several important feature enhancements and fixes (see below). For a full list of what’s new between Continuum 2020 and the previous Continuum 2019.5 major release please refer to the initial 2020 release notes here:
Continuum 2020 (v13.0.0) OFX Release Notes
Feature Enhancements 2020 (v13.0.1) for OFX:
- Cast Shadow and Reflection
- Option to see the original behind/beneath the shadow/reflection ground plane.
- Improved antialiasing quality
- Corner Pin Studio Overlay Widget
- Corner Pin Studio now has overlay widgets (in hosts that support HUD overlays) to make it easier to set up the initial pin region prior to launching Mocha. Note that after tracking, the widget is grayed out since the location is then tied to the Mocha data.
- Particle Illusion UI
- Add play/pause button for the Preview pane
Fixes/Tweaks in 2020 (v13.0.1) for OFX:
- Cast Shadow and Reflection - Subtle fringe around alpha object when there is high zoom
- Cast Shadow Light Widget (and other widgets) - cleaner rendered drop shadow behind overlay widget text labels
- Cast Shadow and Reflection - Vegas - image shifts in position when preview is set to Best/Auto or Best/Quarter.
- Reflection - ripples change more than expected when downsampling.
- OFX Overlays - Widget text labels were not appearing for OFX hosts.
- Vegas - 2x vertical shift in point param location when clip and project settings differ substantially (e.g. when applied to a vertical clip inside a horizontal project.)
- Mocha - Update to latest Mocha to match fixes in Mocha Pro
- Tile Mosaic - Gap Width scales incorrectly with resolution
- Scanlines - produces a white fringe around alpha objects in float bit depths
- Title Studio - Rulers and Guides are linked to scene camera and change unexpectedly with camera
- Title Studio - Checkerboard shouldn’t scale along with zoom level
- Match Grain - Renders Black when applied to a solid colored layer
- Corner Pin Studio - Add “Insert” to name of Foreground param to help make usage more clear.
- Reflection - very thin line of alpha around the image edge when applied to fully opaque clip
- Lens Flash Transition - animation Ease parameter had no effect
- Title Studio - Apply Mode in Composite tab did not work.
- Kaleida Dissolve - Contextually disable the Tile Mix param when not in use.
- Lightning - very slightly render differences between runs even with identical parameters.
- Floating license improvements
- Particle Illusion - improved message when emitter library or group is selected and “Enter” is pressed, error message is wrong
- Particle Illusion - Show “No Emitters Found” message when searching does not find any emitters in an emitter library view
- Particle Illusion - Does not correctly remember selected emitter if search is cleared
- Particle Illusion - Tooltip for preview play button should indicate stop/pause state
- Particle Illusion - Initial Zoom level is shown as 100% even though preview is a different size
- Particle Illusion - Turning on “lock aspect” does not undo correctly
- Particle Illusion - Preference pane option name improvement
- Particle Illusion - Should remember the last used library view and return to it upon relaunch
- Particle Illusion - Checkerboard shouldn’t scale along with zoom level
- Particle Illusion - Thumbnail scale should be remembered between launches
- Particle Illusion - Improved Logging including a new Preference setting for verbose (diagnostic) logging mode and button to launch the log file.
- Particle Illusion - Fix scrolling with some mice
- Particle Illusion - Undo/redo of gradient changes does not update the gradient widget display
- Particle Illusion - Work in progress on making the alpha gradient widget easier to see and to edit
- Particle Illusion - “Save” always works like “Save As…”, forcing you to type or choose the filename
- Particle Illusion - Add key shortcut for “update emitter thumbnail”
- Particle Illusion - The next/prev key buttons in the controls view do not work for Position
- Particle Illusion - Loading a project that contains a deflector immediately puts you in “add point” mode to the deflector
- Particle Illusion - Stage zoom with scroll wheel is much too sensitive when using a trackpad
- Particle Illusion - When emitter not added at frame 0, but then Start Frame slider is moved to frame 0, first key becomes inaccessible
- Particle Illusion - Deflector “thickness” is not correct as drawn in the HUD
- Particle Illusion - Limit width of search box
- Particle Illusion - Add a way to reset the List/Grid views to starting state (clicking again on column header)
- Particle Illusion - Emitter View is not maintained when changing layouts
- Particle Illusion - Opening and closing groups changes selected preview
- Particle Illusion - Preview zoom should be remembered on relaunch
- Particle Illusion - Alpha repeat being applied to all particles in sync - should be independently animating instead of “strobing” as a group.
- Particle Illusion - After saving an emitter in a library the preview window displays unexpected results
- Particle Illusion - Random seed changing when Saving emitter to library - should be preserved in library copy
- Particle Illusion - Color type of “Next key color” does not work correctly
- Particle Illusion - Some emitters such as “Thin Diagonal Blur” & “Small Digits Array” do not preview properly.
- Particle Illusion - Preview window “repeat” looping behavior not correct for some animated emitters
- Particle Illusion - Using “Color from Layer” option on half-res layer produces wrong results - Scale coordinates from Project size to Image size.
- Particle Illusion - Add Position keyframe stage widgets to Line Emitters
- Particle Illusion - Line Emitter jumps around when “Angle” parameter is not 0
- Particle Emitter Library installer on macOS didn’t look correct in Dark Mode.
- Particle Illusion - factory installed emitter libraries were not overwritten by updated newer versions during installation.
- Particle Illusion - loaded projects sometimes were marked as modified when in fact not actually changed
- Particle Illusion - the alpha gradient is difficult to see and to edit
- Particle Illusion - rename emitter “show” + “hide” option to “enable” + “disable” for clarity
Continuum 2020 v13.0.1 (BCC 13.0.1) for OFX was released on 11/22/2019.
Continuum 2020 v13.0.1 for OFX (OpenFX) officially supports the following host applications:
Note that Continuum OFX may work to varying degrees in other OFX hosts, but at this time it is only officially supported in Resolve, Vegas, and Nuke. Note that official Resolve support does not yet include the embedded Fusion page within Resolve.
macOS 10.12, 10.13, 10.14, and 10.15 (as appropriate for the host version in use):
- DaVinci Resolve Studio and DaVinci Resolve 11, 12, 12.5, 14.x, 15.x, 16.x (If using Resolve 14 then 14.1 or higher is strongly recommended.)
- Nuke 10, 11, 12
Windows 7 x64, Windows 8 x64, Windows 10 x64 (as appropriate for the host version in use):
- DaVinci Resolve Studio and DaVinci Resolve 11, 12, 12.5, 14.x, 15.x, 16.x (If using Resolve 14 then 14.1 or higher is strongly recommended.)
- Vegas 13 (Sony)
- Vegas 14, 15, 16, 17 (Magix)
- Nuke 10, 11, 12
Additional Host Version Requirements:
Note that due to variation from one OFX host to another, some features or effects may not be available in all OFX hosts. Furthermore, some Continuum features have additional host version requirements:
- In order to access dynamic host frames in previews inside custom UI panes such as Mocha, Particle Illusion, Title Studio, and the FX Browser in Resolve you must use the paid Studio version of Resolve and you must use Resolve Studio 12.5 or higher. Similarly BCC Optical Stabilizer requires the paid Studio version of Resolve.
Training:
Numerous resources are available for helping you get the most out of Boris Continuum Complete.
- Help documents for individual BCC effects are accessible directly from each plug-in’s UI. The entire BCC Help Documention library is also available on the BorisFX website, including access to a downloadable version for browsing Offline BCC Help Documentation.
- BorisTV video tutorials cover a huge range of topics from introductions to the Fundamentals, to deep training Webinar Replays, to in-depth looks at key effects and techniques.
Continuum 2020 v13.0.1 for OFX - Compatibility Notes:
While in general your previously saved projects should render identically in the newer version, bug fixes and quality improvements can sometimes change the look of older projects. While every effort is made to ensure project compatibility, the following notable areas may see some change to the look of previously saved projects.
- Particle Illusion now renders particles with correct half-frame timing in interlaced projects which will produce slightly different particle locations on field 2 when field rendering.
- Particle Illusion randomization fixes to some settings will cause the particles to render with different random patterns than before, although the overall look and feel will remain the same.
Continuum 2020 for OFX 13.0.1 - Known Issues and Limitations:
- mocha PixelChooser - mocha track data is not saved with presets. To clone mocha tracking data from one effect instance or machine or host to another, you can use the File->Export Project and File->Merge Project options from within the mocha UI or you can copy/paste track data from the clipboard when moving from one mocha UI instance to another. [CO-4250]
- Custom UI views such as the Title Studio UI, FX Browser, License Dialog, or Preferences Dialog don’t fully adapt to High-DPI displays on windows which can cause some fonts to render too small and be difficult to read. [CO-3269]
- Title Studio - Snap to guide - snapping is offset by 2 pixels. [CO-5071]
- Particle Illusion - custom GUI scroll bars do not react to Wacom tablet clicks. [CO-5788]
- Title Studio - When applied in the Resolve Edit Tab (but not in the Color Tab), Title Studio is unusually It is recommended that the Color page be used for Title Studio in Resolve for the time being. [CO-5807]
- Moving Mocha from one monitor to another and relaunching it can cause UI refresh problems with mixed monitor resolutions [CO-5829]
- Mocha Masking in PixelChooser can produces intermittent BFX error code in Vegas [CO-6785]
- Mocha mask can flicker on edges of static masks in interlaced projects - [CO-6033]
- Title Studio and other custom UI elements sometimes draw incorrectly in Nuke on Mac with high-DPI displays [CO-7051]
- Title Studio UI displays blank Comp window on Catalina in standalone and Nuke versions [CO-7049]