BCC OFX (Sony Vegas Pro) - 9.0.2D Release Notes


August 15, 2014
tags: Continuum Complete

Boris Continuum Complete OFX for Sony Vegas 9.0.2D was released on 8/15/2014 and is an update to:

 

Feature Enhancements in BCC OFX 9.0.2D for Vegas :

  • 4K support for effects in the 3D Objects category.
    • All BCC filters now support 4K rendering.  For hardware accelerated filters it is recommended that your graphics card supports at least 2GB of on board memory for 4K work.
  • Hardware antialiasing for enhanced edge quality in the 3D Objects category.
  • Full float rendering pipeline for effects in the 3D Objects category.
  • Chroma Key Studio workflow improvements
    • View Current Matte - quick way to view the mate with any combination of matte processing passes applied.
    • View Matte Noise - handy preview of the matte "status" which quickly identifies any incomplete areas of the key or print through problems in the foreground.
    • Ability to disable the Chroma Key and/or Spill Suppression passes independently for simplified setup.
  • FX Browser UI enhancements
    • Improved workspace management including more accurate saving/restoring of workspace configurations.
    • Enhanced thumbnail previews of transitions and other time sensitive filters - thumbnails now preview towards the effect midpoints for more representative results.
    • Improved timeline navigation.
  • Pan and Zoom - Action/Title Safe Guides improvements.
    • Separate controls for enabling action and title safe guides independently.
    • Option for 4:3 guides in 16:9 projects.
    • Improved look with more subtle colors and drop shadows for better visibility.
  • Improved Motion Tracker Data Import (including Mocha data).
    • Tracker Time Offset control allows trimming clips after they have been previously tracked without the need to retrack.
    • New "Use External Data" indicator simplifies workflows involving externally imported data such as from Mocha or from previous BCC tracker runs.
  • Integrated Beat Reactor added to Stage Light and Laser Beam.
  • New Smoke Radius control in Laser Beam.
  • Improved default settings for Film Glow and Fast Film Glow.
  • New presets added to many filters.
  • Composite On Source and Gamma Adjustment added to Stage Light.
  • Built in Motion Blur added to Corner Pin.
  • Tracker Time Offset added to Corner Pin.
  • Colored Background option added to Swish Pan.
  • Brightness Peak and Control Peak added to Lens Transition.
  • Help Documentation refinements.
  • Numerous bug fixes.

 

Bug Fixes In BCC OFX 9.0.2D for Vegas :

  • Instability in Rays with Interaction setting enabled in 32 bit float projects.
  • Sporadic instability when selecting transition presets rapidly in the FX Browser.
  • Modify default value of Blur Delay in Swish Pan to yield more typical default behavior.
  • FX Browser should open by default such that its current timeline indicator would match the current time indicator in the host timeline.
  • Memory leak when repeatedly opening and closing the FX Browser in some filters.
  • Extruded Spline: Custom/Saved Path shifts when in lower resolution.
  • Instability in Grunge and other OGL filters on older graphics cards when increasing softness or blur settings to high values.
  • FX Browser - inaccurate previews of particle filter presets
  • Help Docs - Formatting problem when multiple images in a table had different frame aspect ratios
  • Grunge - Filter not visible in half or full res when applied to 4K media
  • Grunge - noise does not animate smoothly and can yield unexpected results at some settings
  • FX Browser - doesn't allow accurately clicking in its preview timeline to return to clip's exact beginning.
  • Motion Tracker - the 4 sliders in the Preprocess group are disabled when Track On-the-Fly is enabled wheras they should be available for adjustments to fine tune the tracking process.
  • Pan and Zoom - Motion blur not rendering correctly on 3D rotations in some situations.
  • FX Browser - Pixel Chooser presets display wrong filter name in the standalone FX Browser.
  • FX Browser - Pixel Chooser standalone filter - Most presets don’t show up in stand alone Pixel Chooser filter’s FX Browser.
  • FX Browser - Pixel Chooser presets that use geometric regions are displayed as solid white.
  • Damaged TV- When used on alpha footage / Title the original undistorted footage is still visible underneath.
  • Trails Basic - instability when selecting pyramid smoother option.
  • Pan and Zoom- "Interpolation" parameter should be renamed "Scale Interpolation" for clarity of use.
  • Grunge - Blur and Noise performance improvements.
  • Extruded EPS - EPS files are not scaled appropriately in projects larger than SD (e.g. HD , 4K).
  • Grunge - Erosion softness unexpectedly makes texture darker when it is less than 100% opaque
  • Grunge - Softness “pulses” when increasing amount.
  • Laser Beam - the source light often looks cut off abruptly with no way to soften it.
  • Laser Beam - smoke doesn’t fit to ends of beam realistically
  • Film Damage- Dirt opacity changes randomly as other params change.
  • 3D Objects - 3D perspective can be slightly off in some situations.
  • BCC Lens Flare 3D, BCC Lens Flare Dissolve, BCC Lens Flash Spiked - change in Stripe Color does not update (requires forcing refresh by changing another param)
  • FX Browser - ensure highest quality preview when preview size is at exactly 100%.
  • Every filter should include a Default preset.
  • Tritone - loses alpha channel when applied to alpha clips in 32 bit float.
  • LED - Crash when launching LED preset browser on 4k Media.
  • Fx Browser - instability when typing “Ctrl+1” with the browser open.
  • Grunge - clipping in 2K and 4K when using vignette and motion blur.
  • Grunge - Apply and transformation groups should be disabled if 'Use Texture' is disabled
  • Grunge - Several Contextual controls aren’t working properly - displayed when they should be hidden or active when they should be inactive.
  • Contextual control problems with the drop shadow controls in Light Wipe.
  • Particle Emitter 3D - Range for Position Z for emitter should extend further than -1 on all hosts.
  • FX Browser - certain presets render as solid black in the browser.
  • Enabling 3D in Pan & Zoom filter with Crop + Motion Blur can cause odd scaling and a jump in the animation.
  • Integrated FX Browser should completely skip displaying presets that don’t belong to that filter (rather than displaying them as blacked out).
  • Documentation for Grid Wipe, Lens Distortion Wipe, Light Wipe, and Tile Wipe transitions was extended to demonstrate proper usage of these transitions when applied as single sided or when applied to alpha clips.
  • AVX and OFX - Edge Light presets don’t load either in the normal menu or in the FX Browser.
  • Lens Flare 3D - obscuration map doesn’t work for alpha in 8/16bit color depth.
  • BCC Scanlines, Damaged TV, and LED - PixelChooser creates transparency in the layer it is applied to where it should be revealing unaffected Source.
  • Laser Beam and Stage Light should have options to composite over the source image.
  • FX Browser - Corner Pin- presets don't look correct in the browser.
  • Film Grain - Green and Blue Amount controls have an effect even when contextually disabled.
  • Vegas - Film Damage generates blue colored hair in float projects.
  • Fx Browser - Lens Correction presets shift the pan setting incorrectly if you apply the filter in reduced resolution.
  • Stage Light/ Laser Beam - 4k projects- light unexpected changes size/location when dropping resolution
  • Stage light/ Lens Flare 3D/ Laser Beam - 4K- using comp lights without a comp camera causes light position to shift in reduced resolutions.
  • Stage Light - Point lights don’t show any color.
  • Grunge + Vignette - clip out of range colors in float 32 bit.
  • Misalignment - FX Browser not displaying correct render previews for some presets.
  • Jitter - several had incorrect settings for Position Y value.
  • Brightness and Contrast - presets fail to load in some hosts.
  • Ripple Dissolve produces very hard edged circle if Radius Peak is lowered much below the Inside Radius value.
  • FX Browser - sporadic freeze when trying to save a workspace on windows.
  • FX Browser - Win - The dialog to set the current folder in the FX Browser is not modal leading to potential instability.
  • Clicking Help for BCC Rays Streaky launches BCC Rays help file (& vice versa).
  • Mosaic - Scramble parameter does not scramble the mosaic tiles.
  • FX Browser - Win - Animated preset apply dialog is not modal in the FX Browser leading to potential instability
  • Cylinder - Faces are half as wide as they should be and doubled.
  • Rectangular Wipe incorrectly has Gradient turned on by default.
  • Laser Beam - Controls don’t line up accurately in non-square PAR comps.
  • Stage Light - Light doesn’t look right in non-square PAR
  • Grunge - Chromatic Aberration feature, when blur in Vignette feature is enabled, renders white pixels over blur region
  • Grunge/ Lens Flare 3D - Orbs - scale random doesn’t work.
  • Lens Flare 3D/Grunge Orbs- Depth blur random and Depth Blur are not connected at all.
  • LED filter renders black strip along the top and right of the comp if less than 50 percent of a dot is visible causing a jump in animation.
  • Grunge - Spot light- cone feather doesn’t follow cone size.
  • Stage Light - render artifacts in 4K.
  • FX Browser - Particle Emitter 3D animated presets with moving emitter locations and Prerun enabled look very different in the browser than in the host.
  • FX Browser - Particle Emitter 3D - some presets appear brighter in the browser than in the host.
  • Pixel Chooser presets don’t load in the conventional preset menus in many filters - no change occurs.

 

What's New in BCC OFX 9 for Vegas (Recap of major changes since BCC 8):

  •  FX Browser™ - our best-in-class new graphical preset browser. Preview your preset library over moving host video, not just static frames, with two different workflows. The Integrated FX Browser™ is available inside every effect and allows intuitive preview of all presets for that effect. The Standalone FX Browser™ is applied as a separate standalone effect and allows browsing presets from EVERY effect in the full BCC library.
  • 10 new effects and 25 new transitions for a total of 35 new filters:

Effects:

2-Strip Color Fast Film Process Magic Sharp
Chroma Key Studio Grunge Pan & Zoom - now 3D
Edge Grunge Laser Beam Vignette
Fast Film Glow Lens Correction  

Transitions:

Blobs Wipe Lens Distortion Wipe Ripple Dissolve
Blur Dissolve Lens Flare Dissolve Tile Wipe
Checker Wipe Lens Flare Round Tritone Dissolve
Composite Dissolve Lens Flare Spiked Twister
Damaged TV Dissolve Lens Flash Vector Blur Dissolve
Fast Film Glow Dissolve Light Wipe Vignette Wipe
Film Glow Dissolve Rays Dissolve Water Waves Dissolve
Flutter Cut Ribbon Wipe  
Grid Wipe Rings Wipe  
  • Pan and Zoom enhancements:
    • 3D moves
    • Cropping
    • Vignette
    • Improved action/title safe guides
  • New HTML-based help system offering richer and more dynamic learning guides.
  • Improved 4K rendering support in OpenGL accelerated filters.
  • GPU acceleration of important filters such as Film Glow and Film Process.
  • Major performance improvements in some OpenGL filters such as Damanged TV, Scanlines, and Glint.
  • New Gradient feature in many BCC Wipe transitions.
  • Float rendering support for effects in the 3D Objects category.
  • Hardware antialiasing for enhanced edge quality in the 3D Objects category.
  • Improved Motion Tracker External Data Import workflows (including Mocha data).
  • Integrated Beat Reactor added to Stage Light.
  • Improved default settings for Film Glow and Fast Film Glow.
  • Composite On Source and Gamma Adjustment added to Stage Light.
  • Built in Motion Blur added to Corner Pin.
  • Tracker Time Offset added to Corner Pin.
  • Colored Background option added to Swish Pan.
  • Brightness Peak and Control Peak added to Lens Transition.
  • New presets added across a wide range of effects.
  • Swish Pan Colored Background control allows compositing over a solid colored background when using the Separation controls.
  • Substantial performance improvements were made to Lens Flare 3D.
  • Major upgrade to Stage Light yielding improved render quality and faster performance.  (Note that due to the many improvements in the rendering details you may notice some differences in the final render when opening projects created prior to this release.)
  • Major upgrade to Depth of Field rendering in the new particle filters offering improved render quality and substantial performance improvements.
  • OpenGL transfer speed improvements in all of our OpenGL accelerated filters.
  • Particle Emitter 3D has two new blend modes (Lighten and Screen) in addition to the previous Normal and Add modes for inter-particle compositing.
  • The Motion Tracker has been removed from all BCC transition filters to improve usability.
  • The valid range for the Shadow slider in Page Turn has been expanded to allow for more visually prominent shadows.
  • Preset loading was improved so that loading presets which don't reference all parameters will now reset any unreferenced parameters to default values. This resolves occasional unexpected parameter values (depending on the order in which presets were loaded) when sharing some presets between hosts or when loading some older presets in newer versions of the plugins.
  • Numerous bug fixes.

 

Registration:
Make sure to register your product in order to receive the latest technical and upgrade information.

 

Training:

 Numerous resources are available for helping you get the most out of Boris Continuum Complete.

  • Help documents for individual BCC effects are accessible directly from each plug-in’s UI.  The entire BCC Help Documention library is also available on the BorisFX website, including access to a downloadable version for browsing offline BCC Help Documentation.
  • BorisTV video tutorials cover a huge range of topics from introductions to the Fundamentals, to deep training Webinar Replays, to in-depth looks at  key effects and techniques.

 

BCC OFX Vegas Usage Tips:

Additonal notes on working with BCC in Vegas can be found here - Working in Sony Vegas

 

BCC OFX 9 for Sony Vegas supports the following host environments:

Windows 7 64, Windows 8 64:

  • Sony Vegas 11 (version 595 or higher) - 64 bit only
  • Sony Vegas 12
  • Sony Vegas 13
  • Sony Movie Studio Platinum 13

 

BCC 9.x for Sony Vegas - Compatibility Notes :

While in general your previously saved projects should render identically in the newer version, bug fixes and quality improvements can sometimes change the look of older projects. While every effort is made to ensure project compatibility, the following notable areas may see some change to the look of previously saved projects.

  • In all wipe-style transitions which contain Border options, the opacity of the border elements fades automatically at the start/end of transitions (except in manual mode) to fix potential jumps in the renders at the start and end of the transitions when border offsets were non-zero.
  • The largely unnecessary Hold In / Hold Out parameters were removed from the Animation Tuning group in all transitions which could cause changes in the transition timing in the unlikely event these parameters had been changed from their defaults.
  • As part of the major performance optimizations implemented in Damaged TV for BCC9, some details such as the randomization patterns can render differently although the overall feel of the effect should remain the same.
  • The Pixel Chooser and Motion Tracker were removed from Swish Pan since they did not make sense in the context of a transition. In the unlikely event that these controls were used in previously saved projects, the pixel chooser and motion tracker settings would be ignored in new renders.
  • Numerous quality improvements and bug fixes were made to new particle filters (Particle Emitter, Particle Array 3D, Pin Art 3D, Organic Strands, and Wild Cards) which may result in appearance changes in some saved projects.
  • Stage Light has undergone major upgrades to its render quality which may result in appearance changes in some saved projects.
  • Fixes to the way the Motion Tracker Offset is applied to Oval or Rectangle Pixel Chooser shapes may require manually re-tweaking the Offset parameters in saved projects.
  • The Motion Tracker has been removed from all BCC transitions for improved clarity and usability. In the unlikely event that a transition was used with the Motion Tracker in a saved project, the motion path will need to be reconfigured manually.

 

BCC 9.0.2D for Sony Vegas - Known Issues and Limitations :

  • 26878 - In BCC particle filters if you change a keyframe for a parameter whose full animation history affects the particle rendering (such as the keyframed history of the particle emitter location), any previously cached frames that are more than one keyframe away from the changed keyframe will not be automatically recalculated. This only happens if the keyframe in question is edited in the lanes or curves view of the animation timeline. If the parameter value is changed with the parameter control directly then this stale cache problem does not occur. To force cached frames to be recalculated you can make a tiny change to some parameter in the effect which will refresh all frames without changing the overall look of the effect.
  • 26847 - In Optical Stabilizer incorrect stabilization can result if a clip's trim points are edited after the clip has been partially or completely analyzed. As a temporary workaround you can adjust the trim points prior to analyzing the clip or you can force re-analyzation after changing the trim points by increasing the Stabilization Samples parameter in the Optical Flow group by a small amount.
  • 26750 - The Beat Reactor audio graph becomes less accurate as the Frequency Resolution is increased to high values. Use lower values near the default setting of 32 as a workaround.
  • 26659 - In Vegas 11 only - The Beat Reactor audio graph shifts by a noticeable amount when resolution is less than full. Set the preview resolution to full when setting up Beat Reactor clips to avoid any discrepancies between preview and final renders or switch to a newer version of Vegas.
  • 30360 - Page Turn does not work as when applied as a one sided transitions to the front of a clip. This can generally be worked around by applying the effect as a VideoFx transition with media separated on different tracks if necessary rather than applying as a true transition.
  • 23519 - If a project is saved after loading a preset in the BCC effect controls and this preset is removed from the system (or the project is copied to another system that doesn't contain this preset), then when the project is reopened the UI for the effect does not appear correctly. This can be worked around by reinstating the missing preset and relaunching vegas or by saving the current filter settings as a Vegas preset, deleting the filter, and loading that vegas preset in a new instance of the filter.
  • 26796 - BCC Stars will occasionally exhibit horizontal bands of artifacts in the star field and galaxy controls.
  • 27975 - In order to workaround a problem with parameters being incorrectly disabled in Vegas 11.683, all enabling/disabling of parameters has been turned off in that specific version of Vegas and parameters remain enabled at all times.
  • 26068 - In BCC Particle Emitter 3D, changing the Blend Mode in the Spawn group can unexpectedly affect the main particle compositing.
  • 27591 - As part of the new Motion Tracker workflow, if you change the tracker search width, target width, color space, or accuracy after an initial tracking pass, you must now reset the tracker data with the reset button in the tracker banner before starting a second tracker pass. (This extra step is not necessary if the tracker point picker location has changed.)
  • 25867 - In BCC Type On Text the Line Leading in the text entry preview window does not accurately match up with the leading in the rendered result, and the leading may need to be adjusted to generate the desired final render.
  • 29533 - The apply modes Boost Expo 1, 2, and 50/50 mix do not give the expected result in Grunge.
  • 29777 - In Grunge the Edge Offset control in the Chromatic Aberration group is not working as designed.
  • 30261 - In some but not all BCC effects the UI may not accurately reflect which parameters should be enabled and disabled when an effect is first applied, but toggling any checkbox or menu parameter will force the UI state to refresh.
  • 30571 + 30572 - Fast Film Process can show instability or render with black frames on some NVidia cards with the 340.52 driver.  Reverting to an earlier driver such as 333.11 may provide a temporary workaround.
  • 30613 - Flicker Fixer - When using the Key/Mask controls the intensity of the flicker correction is only half as strong as it should be, even in regions that should be fully corrected.
  • 30351 - Pan and Zoom - Preview Mode rectangle widgets don’t match the final result exactly when using 3D Mode with non-square PAR comps.  Settings which tend to produce more exaggerated 3D perspective will increase the relative amount of difference between the preview widget and the final result.
  • 30395 - Combining 3D Objects filters with other OpenGL accelerated BCC filters such as Lens Flare 3D or Grunge can occasionally cause render errors or instability due to lack of hardware resources depending on host resource use, graphics card capabilities, and BCC 4K preference settings.
  • 30378 - Fast Film Glow Dissolve - The View Ease Curve preview mode doesn’t display properly.

 


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