New mocha Pro 5!
The Academy Award-winning planar tracking and effects utility.
mocha Pro gives editors and artists advanced tools to save time on complex visual effects tasks.
New: mocha Pro 5 plug-in options for Adobe After Effects, Premiere Pro; Avid Media Composer; and OFX hosts The Foundry's NUKE and Blackmagic Design's Fusion (more OFX support coming soon)
Support for post-production and visual effects software: Adobe After Effects, Adobe Premiere Pro, Avid, Apple Final Cut Pro, Apple Motion, Autodesk Flame & Smoke , HitFilm, Maxon Cinema 4D, Assimilate Scratch, Boris FX, Blackmagic Fusion, The Foundry NUKE and Quantel
Developed by Imagineer Systems, a Boris FX company.
Award-winning tracker, now updated with GPU acceleration!
Our renowned planar tracking has now been updated in mocha Pro 5 for speed and efficiency with GPU tracking and plug-in options. Planar tracking is at the heart of all mocha Pro modules and is used to drive 2D & 3D tracking, roto-masking, object removal and more. Unlimited tracking layers and advanced AdjustTrack interface can handle reflections, occlusions, noise, even areas with motion blur or low details. Learn how mocha’s planar tracking has earned its place as the “go to tool” for difficult motion tracking tasks.
Camera tracking for 3D visual effects. Solve 3D match moving capabilities with planar ease. Unlike feature based tracking, mocha solves the 3D camera based on user-selected planes. This fast and easy-to-use solution is ideal for set extensions, 3D text and particle tracking. Additionally the 3D solver can be used to assist other 3D tracking applications on difficult shots with low detail or significant foreground occlusions.
|Product Version:||mocha Pro 5|
Mac: Mac OS X 10.7 or higher on Intel
Windows: Windows 8, Windows 7, Windows XP Professional SP2 or higher, Windows Vista Business or Ultimate, on x64.
Linux: Red Hat Enterprise Linux 5, CentOS 5 or a compatible Linux distribution on x86_64.
Recommended Hardware Processor: Intel Core 2 Duo or equivalent
Memory: 4 GB + Disk: High-speed disk array Graphics Card: NVDIA Quadro FX 1500 or equivalent Monitor: 1920×1080 or higher Network: Must have an enabled network adapter (wifi or ethernet)
Minimal Requirements: Processor: At least 1-GHz Pentium IV Disk: At least 1 GB Memory: At least 1 GB Graphics card: Must support OpenGL Monitor: Minimum resolution 1200×800 pixels Network: Must have an enabled network adapter (wifi or ethernet)
|Licensing options:||nodelocked or cross-platform, floating license|
|mocha Pro 5 Plug-in Host Support:||Adobe Premiere Pro CC 2014-2015, Adobe After Effects CC 2014-2015, Avid Media Composer v8.5, The Foundry's NUKE (and NUKE X), Blackmagic Design's Fusion Studio|
|Resolution & Frame Rate Independent Visual Effects Software|
|Stereoscopic 3D Workflow|
|2.5D Planar Tracking|
|X-spline and Bezier roto tools with per-point edge feathering|
|Roto tools: Transform Tool & Join Layers|
|Layer Manager: color spline, color fill, group layers, multi-select & project merge|
|3D Camera Solve Module|
|Dopesheet keyframe editor|
|OGL accelerated matte rendering with motion blur|
|Customizable Keyboard Shortcuts|
|Removal Module: Auto-object removals with optional clean plate inserts|
|Lens Module: Lens distortion analysis with distort & undistort render function|
|Render Distortion Maps (Rasterized ST Maps)|
|Import and use External Distortion Maps in all mocha Pro modules|
|Insert Module: 2D match move compositing with motion blur render|
|Offset & 3D offset surface composting & track export|
|Mesh Warper distortion tool|
|Color Fill Shape Rendering (Export to Nuke Rotopaint and mocha shape for After Effects)|
|Export track data|
|Autodesk: Flame, Smoke, Flare|
|Adobe After Effects CS3 – Creative Cloud|
|Apple: Final Cut Pro v7|
|Apple Motion 4, 5|
|Assimilate Scratch v7|
|Nuke & Nuke X|
|Boris FX: BCC Continuum Track Format: (supports Adobe Premiere, After Effects, Avid Media Composer, Symphony & Sony Vegas Pro)|
|Export roto data|
|Apple: Final Cut Pro (with mocha shape for Final Cut plug-in)|
|Autodesk Flame, Smoke, Combustion: GMasks|
|Nuke & Nuke X|
|Adobe After Effects CS3 – CC (with mocha shape for After Effects plug-in)|
|Adobe After Effects CS6 – CC (paste to mask)|
|Adobe Premiere Pro (paste to mask)|
|Eyeon Fusion (via ssf export)|
|Export 3D Camera|
|Adobe After Effects CS4 – CC|
|FBX for Nuke|
|FBX for Autodesk Maya, Flame & Smoke. Cinema 4D|
|HitFilm 2 Ultimate|
|Export Lens Data|
|Adobe After Effects CS4-CC (with mocha Lens plug-in)|
|Nuke, Flame, Fusion (with rendered ST Maps)|
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