Halloween Video Contest Winners

November 5, 2013
tags: Mocha, Blog

And the winners are…!

Thanks to everyone who entered our annual Halloween Video Contest. We received many great videos that ranged from spooky to creative to all out weird! Here are our top winners who will be contacted privately to receive their awards.

Don’t Be Scared

Halloween “Don’t Be Scared” from Pavel Khvaleev on Vimeo.

by Pavel Khvaleev
Prize: Mocha Pro v3

Dennis – Halloween

by Dan Bakst
Prize: Maxon C4D Broadcast

Tokyo Dusk


by William Allum
Prize: MamoWorld Bundle

Out for Drinks

by Jacob Dalton
Prize: HitFilm Ultimate

Flavor Graveyard

Ben & Jerry’s Flavor Graveyard from Pocket of Light Pictures on Vimeo.

by Brian Eckert
Prize: Rampant Design Bundle

The End Will Be Televised

Curry Quiche – The End Will Be Televised from Grit Street on Vimeo.

by Chris Webb
Prize: Mocha AE v3

A very special thanks to our partners at: Maxon, Mamoworld, Rampant Design and FXHOME.

In other news!

Halloween is over, but that doesn’t mean spooky VFX are done for the year. To see what other Monsters are being made with Mocha Pro, check out the latest news from Hive FX and Imagineer Systems. “Inspired by Grimm’s Fairy Tales and set in modern-day Portland, OR, Grimm is a wild, dark fantasy cop drama in which the main character battles an assortment of villains and creatures – that come to life with the help of the VFX mastery of the artists at Hive FX.”

New Video Tutorial!

Imagineer Systems Product Manager Martin Brennand takes you though some of the daily #mochatips tips we’ve been posting to our Twitter and Facebook accounts. Stay connected!

Learn more about planar motion tracking, rotoscoping and visual effects!
(If you missed the previous tip bundle, go here: vimeo.com/76936973)

Tips covered in this bundle:

10. Rather than track and roto with the same shape, it can be better to track a shape, then link a refined roto to the tracked layer.
11. Pan (X) and Zoom (Z) are your friends when doing roto. You can get in close and move around without having to close the shape.
12. If your layer is not moving when you paste transform data into After Effects, you may need to remove the Anchor Point keys.

Upcoming Webinar!

Wednesday, November 20, 2013
Time4:00pm until 5:30pm in EST
Get Tickets
Duration: 1 hour
Where: online from any computer

Imagineer Systems is hosting another monthly webinar, this time it is a free online training session covering Mocha AE and Mocha Pro from Imagineer Systems.
Featuring Product Manager, Martin Brennand.

Replacing screens is one of the most common areas of visual effects, from simple phones to vast diagnostic monitors in spaceships. A screen however can be a deceptively tricky thing to track, with motion blur, lens distortion, obstructions, reflection and many other obstacles getting in the way.

In this live webinar, Martin Brennand will show how using tools and techniques in Mocha AE and Mocha Pro can help resolve a large number of screen tracking problems.

Topics Include:

  • Tracking screens with obstructions
  • Dealing with reflections
  • Adjusting a track when you can’t see everything
  • Exporting data vs Rendering Inserts
  • Removing and applying Lens distortion

One lucky attendee will win a node locked license of Mocha Pro. A $1495 value!

Note: Webinar will be presented in passive mode. No audio input is required. We will be taking questions via live text message board and will try to answer all questions throughout

That Post Show!

This week, I will be joining in on That Post Show to answer questions about Imagineer Systems, Mocha, and planar tracking. Tune into That Post Show later this week to hear the episode.

Hit Film 2 Ultimate!

Hit Film 2 Ultimate shipped yesterday from our partners at FxHome. HitFilm on Mac OSX! If you have never seen this powerful and super affordable VFX software, it is worth checking out. This nifty software ships with Mocha HitFilm – 3D camera solver based on planar tracking. “HitFilm 2 Ultimate’s huge visual effects library ranges from cutting edge particle effects to procedural fire, 3D muzzle flashes and color grading.”


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