The BCC Warp filter is used for the generation of static or animated image warps. The filter relies on the use of user generated pairs of Adobe After Effects spline mask shapes to define the start and stopping point for the image warp. You can use as many pairs of warp shapes as you like to warp the image. In addition, you can contain the warp to a specific region within the image via a single closed spline shape mask.

It is important to note that in order to generate a warp in the image, you must use a minimum of 2 open or closed spline shapes.

This filter uses OpenGL to benefit from hardware acceleration. All of the processing is done by the GPU of the graphics card instead of the CPU, which greatly improves performance while working with these filters within the host system and significantly reduces render times.

The built in PixelChooser, with integrated mocha planar tracking allows for greater control over which areas of the image the filter should affect.

To learn more about this filter, and see a breakdown of the various controls, please click here.