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Noise Map 2

The BCC Noise Map 2 filter uses a 3 dimensional Noise Map to generate auto-animating monochrome textures for use as backgrounds, mattes, or alternate sources to control other filters.  The filter generates multiple layers of noise and superimposes them to produce the output texture.

The biggest difference between Noise Map 2 and other noise map filters on the market is Noise Map 2’s ability to use an alternate layer or synthetic shape to modulate various aspects of the mapping. Pushing points around in the “Noise Space” based on modulation settings produces a lot of interesting textures.

To learn more about this filter, and see a breakdown of the various controls, please click here.