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Impact on Meshes
By default, meshes will be carried along when you use Whole. However, you can turn off Whole affects meshes, on the 3-D viewport or perspective-view right-click menus, and meshes will not be moved. Then, you can import a 3-D model (such as a new building), then reposition the camera and trackers relative to the building’s (fixed) position.
Warning: Whole affects meshes used to be off by default (before 1508), now it is on by default, since that is the more usually expected behavior.
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