Grunge
Description
Adds film dirt, hair, scratches, stains, splotches, gate weave, flicker, vignetting and grain--all to make your pristine image look like damaged film.
Node Group
Film Lab.
Controls
Presets
To select a preset, choose one from the Presets tab.
Randomize
Randomizes the applied elements.
Dirt
Opacity
The opacity of the dirt.
Amount
The number of pieces of dirt.
Size
The size of the dirt.
Type
Positive
The dirt is black as it is in positive film.
Negative
The dirt is white as it is in negative film.
Hair
Opacity
The opacity of the hair.
Amount
The number of hairs.
Size
The size of the hairs.
Type
Positive
The hair is black as it is in positive film.
Negative
The hair is white as it is in negative film.
Scratches
Opacity
The opacity of the scratches.
Amount
The number of scratches.
Width
The width of the scratches.
Length
Randomly changes the length of the scratches.
Variance
Determines how fast the scratches move from side to side.
Roughness
The roughness of the scratches.
Type
Positive
The scratches are black as they are in positive film.
Negative
The scratches are white as they are in negative film.
Stains
Opacity
The opacity of the stains.
Amount
The number of stains.
Size
The size of the stains.
Type
Positive
The stains are black as they are in positive film.
Negative
The stains are white as they are in negative film.
Splotches
Opacity
The opacity of the splotches.
Amount
The number of splotches.
Size
The size of the splotches.
Type
Positive
The splotches are black as they are in positive film.
Negative
The splotches are white as they are in negative film.
Gate Weave
Amount
The amount of weave.
Speed
The speed of the weave.
Flicker
Amount
The amount of flicker.
Speed
The speed of the flicker.
Vignette
A vignette is a popular photographic effect where the photo gradually fades into a color. Go to the Vignette node to see how it works.
Grain
Grain simulates film grain with control of the size, softness and intensity. In addition, a Film Response parameter controls where you will see grain in the image. Go to the Grain node to see how it works.
Note: You may not see an accurate representation of the grain in the viewer unless your timeline/composition is set to high quality and the viewer is set to a 1:1 pixel ratio.