silhouette-2024.5 : Nodes : Channel Blur YUV
Channel Blur YUV
Description
Independently blurs the YUV and Alpha channels. The YUV color model defines a color space in terms of one luminance component (Y) and two chrominance components, called U (blue projection) and V (red projection).
Node Group
Filter.
Controls
Presets
To select a preset, choose one from the Presets tab.
Blur Quality
Selects the style of the blur and the overall quality of the effect.
Box
The fastest option, but with the least smooth result.
Pyramid
Offers the performance boost of Box, but with some of the smoothness that approaches a Gaussian.
Pyramid Smoother
An extra smoothing pass over a standard Pyramid and closer to the look of a Gaussian.
Gaussian
The smoothest result but not quite as fast as the other options.
Blur
Sets the blur amount.
Blur X
Changes the blur amount along the horizontal axis.
Blur Y
Changes the blur amount along the vertical axis.
Blur Luma Y
Changes the blur amount in the luma (Y) channel.
Blur U
Changes the blur amount in the U (blue projection) channel.
Blur V
Changes the blur amount in the V (red projection) channel.
Blur Alpha
Changes the blur amount in the alpha channel.
Edge Mode
Determines how the edges of the frame are handled.
Transparent
Allows the edge of the result to become transparent.
Repeat
Repeats edge pixels to generate opaque pixels along the edge of the result.
Reflect
Reflects pixels along the edge of the result.
Wrap
Portions of the image that move off the edge of the frame reappear on the opposite side.
Premultiply
Controls whether the filter premultiplies or not. Enable Premultiply if the input image is straight and disable if premultiplied.