Keyword | Description |
---|---|
* | Multiply |
/ | Divide |
+ | Add |
- | Subtract |
Variable | Description |
---|---|
self | The current object |
time | The current time in seconds |
frame | The current frame |
parent | The parent object (same as self.parent) |
node | The current node |
session.width, session_height | The session width and height |
random() | Returns a random number in the range 0–1 |
gaussRandom(min=0, max=1, seed=<current_frame>) | Returns a random number. The results have a Gaussian (bell-shaped) distribution. |
wiggle(frequency, amplitude, octaves=1, amp_mult=0.5, lacunarity=1.0, time=<current_time>) | Wiggles an object across random values |
Function | Description |
---|---|
noise(t) | Generates 1D simplex noise, the building block of Perlin noise |
noise2D(point) | Generates 2D simplex noise, the building block of Perlin noise |
noise3D(point) | Generates 3D simplex noise, the building block of Perlin noise |
Functions | Description |
---|---|
Point3D.angle(point) | Returns angle in degrees between self and point |
Point3D.cross(point) | Returns the cross product with point as a Point3D |
Point3D.dot(point) | Returns the dot product with point as a float |
Point3D.lerp(p, t) | Returns the interpolated position along (self, p) at t |
Point3D.normalize() | Returns the normalized Point3D |
Point3D.perpendicular() | Returns a perpendicular vector to self |
Point3D.rotate(angle, origin=(0,0,0)) | Returns a new Point3D |
Expression | Description |
---|---|
saturation | Uses the value of the current object’s saturation property at the current time |
self.property('saturation').getValue(frame+1) | Fetches the value of saturation at the next frame |
Roto_1.alpha_invert | Fetches the value of the Alpha > Invert property for the node named Roto 1 |
Transform_1.scale.x | Uses the X value from the Transform 1 node Scale parameter |