Sapphire Plug-ins for Autodesk: DissolveTiles

DissolveTiles

In the S_Dissolves Plugin.

Transitions between two input clips while breaking each up into tiles and scrambling them. The first clip breaks apart and spreads out while the second clip coalesces behind the first. The Dissolve Amt parameter should be animated to control the transition speed.

Inputs:

From: Starts the transition with this clip.

To: Ends the transition with this clip.

Parameters:

Load Preset: Push-button .
Brings up the Preset Browser to browse all available presets for this effect.

Save Preset: Push-button .
Brings up the Preset Save dialog to save a preset for this effect.

Dissolve Amt: AutoTransition,  Default: 0, Range: -0.5 to 1.5, Shared .
The transition ratio between the From and To inputs. A value of 0 gives only the From input and a value of 1 gives only the To input. By default this parameter automatically animates from 0 to 1 to perform a complete transition. The Slow In and Slow Out parameters, if positive, also adjust the dissolve amount internally for a smoother start and/or end to the transition.

Scramble Speed: Default: 2, Range: any.
The amount each input should be scrambled at the edges of the transiton. The incoming clip is scrambled by this amount at the beginning of the transition, and the outgoing clip is scramble by this amount at the end. Setting this to zero will result in no tiling on either clip.

Scramble Rel: X & Y,   Default: [1 1], Range: 0 or greater.
The relative amounts of horiztonal and vertical scrambling.

Scramble From: Default: 1, Range: any.
The relative amount of scrambling in the outgoing clip. Set this to zero if the outgoing clip shouldn't be scrambled at all.

Scramble To: Default: -1, Range: any.
The relative amount of scrambling in the incoming clip. Set this to zero if the incoming clip shouldn't be scrambled at all.

Tiles: Default: 10, Range: 1 or greater.
How many tiles across the image. Increase for many tiny tiles; decrease for a few large ones.

Tile Rel Width: Default: 1, Range: 0.01 or greater.
Scales the height of each tile.

Tile Rel Height: Default: 1, Range: 0 or greater.
Scales the width of each tile.

Dissolve Delay: Default: 0.6, Range: 0 to 1.
The delay before cross-dissolving between the From and To clips. If this is set to 1, the outgoing clip does not fade at all. If set to 0, the outgoing and incoming clips will dissolve smoothly throughout the transition.

Combine: Popup menu,  Default: From Over To .
By default the outgoing From clip scrambles away, revealing the To clip scrambling in underneath it. Set this to To Over From to have the To clip scramble in on top of the From clip. Adjusting Scramble Rel From and Scramble Rel To along with this can give nice results.
From Over To: Composites the From (outgoing) clip over the To (incoming) clip, which reveals the To clip as the From clip scrambles away. Works well with default settings or with Scramble Rel To set to zero.
To Over From: Composites the To (incoming) clip over the From (outgoing) clip, which scrambles the To clip in over the From clip. Works well with default settings or with Scramble Rel From set to zero.

Slow In: Default: 0.5, Range: 0 or greater.
If positive, causes the transition to start more gradually.

Slow Out: Default: 0.5, Range: 0 or greater.
If positive, causes the transition to end more gradually.

Rotate Warp Dir: Default: 0, Range: any.
Rotates the warping direction by this many degrees. Animate to rotate the tiles around for an interesting effect.

Seed: Default: 0.5, Range: 0 or greater.
Used to initialize the random number generator for tiling the clips. The actual seed value is not significant, but different values will give different results.

Params2:

Params3:

Shutter Angle: Default: 0, Range: 0 or greater, Shared .
Adjusts the shutter angle for motion blur. This controls the amount of time that the simulated shutter is open, and thus the overall amount of motion blur. A value of 0 disables motion blur. A value of 360 degrees will blur over an entire frame, which is the maximum amount of motion blur possible with a real camera. Values above 360 degrees will produce unrealistic results in which the motion of adjacent frames overlaps.

Samples: Integer,  Default: 16, Range: 2 or greater, Shared .
Controls the number of individual renders that are averaged together when applying motion blur. Increasing the number of samples will give smoother results, but will also increase render times. If too few samples are used, there can be visible aliasing or ghosting artifacts. Faster motion will require more samples to avoid artifacts.
See general info for: Res , On Fields , Redraw , Undo , Load Defaults , Crop , Add Noise , and Use Gamma .


See Also:

Dissolve
DissolveBlur
DissolveBubble
DissolveClouds
DissolveDefocus
DissolveDiffuse
DissolveDistort
DissolveEdgeRays
DissolveFilm
DissolveGlint
DissolveGlintRainbow
DissolveGlow
DissolveLensFlare
DissolveLuma
DissolvePixelate
DissolvePuddle
DissolveSpeckle
DissolveStatic
DissolveVortex
DissolveWaves
DissolveLightRays
DissolveDarkRays
TileScramble
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