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BCC+ UpRes ML

BCC+ UpRes ML

Category: BCC Image Restoration

Effect Name: BCC+ UpRes ML

The BCC+ UpRes ML filter, part of the BCC Image Restoration category, uses a machine learning based image upscaler with a minimalist control panel for ease of use.

Working with the Filter

FX Editor and Presets

  • Use the FX Editor to load or save presets for reuse.
  • To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
  • To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
  • To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.

Workflow Requirements

This filter requires that the project frame rate matches the source clip frame rate. If the frame rate needs to be modified, it must be done in a seperate pass after the ML results have been generated at the native clip frame rate.

  • After Effects: Create a new composition the size of your final output and add your clip to the timeline. Apply the filter directly to the clip and use it to match the clip to the final output.
  • Media Composer: Because Media Composer automatically resizes clips to fit the frame, the first step in working with this filter requires you to disable this feature. For Linked Clips, go into the Source Settings, select Reformat and enable Center Keep Size. For imported clips, when importing the clip, select Do Not Resize in the Import Options.
  • Resolve: uch like Media Composer, Resolve automatically resizes clips to fit the frame size of the timeline. To disable this for use with this filter, you will need to go to Project Settings and, in the Image Scaling tab, change the Mismatched Resolution Files option to Center Crop With No Resizing.
  • Vegas Pro: By default, Vegas automatically scales imported media to fit the project dimensions. To disable this for use with Upres ML, in the Project Properties, set the project dimensions to match your final intended output, for example, 4k - 4096 x 2304. Apply HD media to the timeline, then select it’s Pan/Crop parameters. In the parameter list make sure that the Stretch to Fill Frame option is set to Yes. Then, set the Width and Height values to to match the original dimensions of the HD clip. You may then apply Upres ML to the media.
  • Allow Resizing: (Only available in Adobe After Effects) Enables AE-based resizing, allowing the full image to be displayed and moved within AE’s composition panel.
  • Model: Allows for the selection of the Machine Learning model.
    • UpRes ML v1.0: The original model.
    • NVIDIA RTX Super Resolution: Model is optimized for use with NVIDIA RTX graphics cards. If no compatable cards are detected, the filter will default to UpRes ML v2.1 (Fastest)
    • UpRes ML v2.0 (Better): The second generation model, provides the best results, but may increase render times.
    • UpRes ML v2.0 (Faster): The second generation model, provides a comparable balance between speed and quality.
    • UpRes ML v2.0 (Fastest): The second generation model, favors speedy rendering with minimal reduction in quality.
    • UpRes ML v2.0 (Better): The revised model, provides the best results, but may increase render times.
    • UpRes ML v2.0 (Faster): The revised model, provides a comparable balance between speed and quality.
    • UpRes ML v2.0 (Fastest): The revised generation model, favors speedy rendering with minimal reduction in quality.
  • Scale: Sets the scale of the image. Higher values will result in a larger scale, while smaller values will result in a smaller scale. A value of 100 represents the image at its original scale.
  • Center: Sets the position of the source image focus. It’s default position is at the center of the filtered source.
  • Sharpen Amount: Sets the sharpness of the source image to reduce artifacts and noise.
  • Sharpen Radius: Sets the size of the radius of the pixel area covere by the sharpen effect. Higher values will result in a larger overall area of sharpened pixels. Smaller values will result in a more narrow area of sharpening.
  • Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
  • GPU Rendering:Specifies how the effect is rendered.
    • Default: Uses product-wide default of 16 bit half-float GPU rendering.
    • 16 Bit Float: Manually force 16 bit half-float GPU rendering.
    • 32 Bit Float: Manually force 32 bit full-float GPU rendering.
    • Disabled: Forces CPU rendering.

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