BCC+ Scanline

BCC Stylize

Browse Continuum Effects List

BCC+ Scanline

BCC Stylize

Browse Continuum Effects List

The GPU accelerated BCC+ Scanline filter generates rolling RGB scanlines over the source image clip, emulating the effect of a computer monitor which was shot on video tape or film. The rolling scanlines that the filter generates can be offset from each other vertically to generate photorealistic rolling bar effects and the scanlines can be set to any color, not just black.

The filter also includes a user controlled noise generator function for added distorted analogue tv signal realism. An additional block noise option enables users to roughen up the scanlines independently of the noise that is added overall to the filtered result.

Also included in the filter is a full featured vignette with parameter controls for color and blur, a glow that can be used in pre or post modes, an assortment of over 27 blending modes and the FX Editor preset designer.

Presets and the FX Editor

The FX Editor provides a convenient way to store and retrieve factory installed and/or user generated filter presets. To select a preset, open the FX Editor interface and pick one from the Presets panel. Click the apply button in the FX Editor to return to the host user interface.

To save a custom preset, click the โ€œCreate Custom Presetโ€ icon in the top right corner of the parameter list, next to the filter name, set a name for the new custom preset in the dialog that appears and click done.

Mocha Mask and Track

Most Continuum effects include a comprehensive suite of matte and masking tools that can be used to restrict the filter effect to a user defined region in the filtered source. This matte or mask is generated from within the filter effect via the integrated Mocha spline mask and planar tracking option and / or the integrated Pixel Chooser matte and mask option.ย 

With Mocha, users can create a mask shape and track that mask shape over the course of the filtered source. With the Pixel Chooser, users can generate mattes based on a user selected channel, luma or RGB for instance, from the filtered source, and a suite of tools are included in the Pixel Chooser to modify the channel input.ย 

The Pixel Chooser also includes a set of easy to use basic geometric shapes, such as rectangles and ovals. Also included in the Pixel Chooser is a full featured gradient generator, an AI powered depth map generator model and an AI powered face detection model that automatically propagates the generated face mask across the duration of the filtered source. Mocha masks and Pixel Chooser mattes can be combined together, either additive or subtractive.

Note that Mocha can also be used for driving geometric parameter data such as a filter point pick picker location, which is a separate use of Mocha and is covered in the Mocha Motion Tracker documentation.

For more information on Mocha and the Pixel Chooser, Click Here.

Compare Mode

The Compare Mode option offers a split screen view with the original on one side and the modified image on the other side.ย 

For more information on the Compare Mode, Click Here.

Filter Parameters


Size: Use to set the amount of scanlines in the result

Thickness: Use to set the vertical size of the scanlines.

Softness: Use to set the softness of the edge of the scanlines.

Angle: Use to set the angle along which the scanlines will roll.

Line Color: Use to set the color of the generated scanlines.

Line Opacity: Use to set the opacity of the scanlines.

Roll RGB: Use to set the vertical position of the scanlines.

Roll RGB Speed: Controls the speed of automatically animating roll.ย  Set to 0 for static scanlines.

Roll R: Use to offset the red channel scanline roll.

Roll G: Use to offset the green channel scanline roll.

Roll B: Use to offset the blue channel scanline roll.

Noise: Determines the amount of interference noise that is added to the result.

Noise Size: Use to set the size of the interference noise.

Noise Monochrome (checkbox): When disabled, the noise is rgb, when enabled, the noise is monochromatic.

Line Noise Type: Choose between smoother, analog-style line roughness and blocky digital-style line noise.

Line Noise: Use to roughen up the edges of the scanlines. At a setting of zero the lines have a clean edge - increase the value of this parameter to add a rough edge to the scanlines.

Line Noise Size X: Use to control the size of the line noise along the vertical axis.

Line Noise Size Y: Use to control the size of the line noise along the horizontal axis.


Glow Group

The Glow group provides a convenient way to add a glow to the scanline result.

Glow Order (pop-up): Contains 3 options for the glow:

  • None: The glow feature is disabled.
  • Glow Lines: The glow is added to just the scanlines before they are blended with the source.
  • Glow All: The glow is added to the entire image after the scanlines have been blended with the source.

Brightness: Use to set the brightness of the glow.

Blur X: Use to blur the glow along the horizontal axis.

Blur Y: Use to blur the glow along the vertical axis.

Color: Use to set the color of the glow.


Blend Mode On (checkbox): When enabled, composites the filter result using the selected blend mode from the Blend Mode pop-up.

Blend Mode (pop-up): This pop-up menu includes 25 different blend modes that are used to determine how the filter result will be composited back over the filtered source.


Vignette Group

The Vignette group provides a convenient way to add a color and/or blurred vignette to the scanline result.

Enable (checkbox): When enabled, a vignette will be generated over the scanlines

Color: Use to set the color of the vignette.

Opacity: Use to set the opacity of the vignette.

Blur: Use to set the amount of blur in the vignette.

Blur X: Use to control the blur along the horizontal axis.

Blur Y: Use to control the blur along the vertical axis.

Blend Mode (pop-up): This pop-up menu includes 25 different blend modes that are used to determine how the vignette will be composited back over the filtered source.

Shape Group: Use to set the shape of the vignette. The Shape Group includes the following parameter controls:

Roundness: Determines how round or square the vignette will become. A setting of 100 will yield a perfect circle while a setting of 0 will generate a more squared vignette.

Size: Use to set the size of the vignette.

Aspect Ratio: Use to set the horizontal / vertical aspect ratio of the vignette.

Softness: Use to soften the edges of the vignette universally.

Softness X: Use to soften the vignette along its horizontal axis.

Softness Y: Use to soften the vignette along its vertical axis.


Mix with Original: Use to blend the filtered result with the unfiltered source.


GPU Rendering

Allows for the selection of GPU or CPU software rendering.

  • Default: Uses the GPU to render the effect.
  • 16 bit float
  • 32 bit float
  • Disabled: disables GPU rendering and allows for CPU software rendering.


Please select your language

The website is currently localized into the following languages