BCC+ Face ML
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The AI powered BCC+ Face ML filter automatically finds faces in the filtered source and generates segmented mask shapes for common facial features such as lips, eyes etc,. The filter will automatically track all of the individual mask shapes for the segmented facial features without the need for any user input.
Presets and the FX Editor
The FX Editor provides a convenient way to store and retrieve factory installed and/or user generated filter presets. To select a preset, open the FX Editor interface and pick one from the Presets panel. Click the apply button in the FX Editor to return to the host user interface.
To save a custom preset, click the โCreate Custom Presetโ icon in the top right corner of the parameter list, next to the filter name, set a name for the new custom preset in the dialog that appears and click done.
Mocha Mask and Track
Most Continuum effects include a comprehensive suite of matte and masking tools that can be used to restrict the filter effect to a user defined region in the filtered source. This matte or mask is generated from within the filter effect via the integrated Mocha spline mask and planar tracking option and / or the integrated Pixel Chooser matte and mask option.
With Mocha, users can create a mask shape and track that mask shape over the course of the filtered source. With the Pixel Chooser, users can generate mattes based on a user selected channel, luma or RGB for instance, from the filtered source, and a suite of tools are included in the Pixel Chooser to modify the channel input.
The Pixel Chooser also includes a set of easy to use basic geometric shapes, such as rectangles and ovals. Also included in the Pixel Chooser is a full featured gradient generator, an AI powered depth map generator model and an AI powered face detection model that automatically propagates the generated face mask across the duration of the filtered source. Mocha masks and Pixel Chooser mattes can be combined together, either additive or subtractive.
Note that Mocha can also be used for driving geometric parameter data such as a filter point pick picker location, which is a separate use of Mocha and is covered in the Mocha Motion Tracker documentation.
For more information on Mocha and the Pixel Chooser, Click Here.
Compare Mode
The Compare Mode option offers a split screen view with the original on one side and the modified image on the other side.
For more information on the Compare Mode, Click Here.
Filter Parameters
Model (Pop-up): Use to select the AI / ML model
Output Mode (pop-up) Use to set the output of the filter. The default state is to output a green overlay that clearly indicates the selected regions. The options in this menu are:
- B-W Matte
- Overlay
- Alpha Channel
- Multiply Alpha
- Screen Alpha
- Stencil Alpha
The following checkbox options determine which facial features will be masked. Selecting All negates all other choices but when All is disabled / unchecked, the remaining options can be used individually or in any combination:
All: generates a mask for the entire face
Skin: generates a mask for the skin (only on the face)
Eyebrow Left: generates a mask for the left eyebrow
Eyebrow Right: generates a mask for the right eyebrow
Eye Left: generates a mask for the left eye
Eye RIght: generates a mask for the right eye
Lip Top: generates a mask for the top lip
Lip Bottom: generates a mask for the bottom lip
Mouth: generates a mask for the mouth interior
Teeth: generates a mask for the teeth
Beard: generates a mask for the beard and/or mustache
Matte Tools Group
These parameters control the edge of the returned mask shapes.
Enable (checkbox): Use to enable the parameters that are in this group.
Feather: Use to feather the edge of the mask shapes.
Feather Bias: Use to set the center point of the feathering along the edge of the mask. A negative value pushes the feather toward the outside of the mask, thereby expanding the mask shape. A positive value pushes the feather toward the inside of the mask shape, causing the mask to contract.
Choke: Use the Choke parameter to expand or contract the mask. Note that this option will eat into the mask feather.
Dilation Quality (pop-up): Use to set the quality of the mask dilation. There are two options in this menu:
- Fast
- High
Dilation: Use the Dilation parameter to expand or contract the mask while preserving the feathered edge.
Post Blur: A final optional blur pass for the mask shapes applied after the other matte adjustments.
Invert Matte (checkbox): Click to invert the mask shapes.
Mix with Original: Use to blend the filtered result with the unfiltered source.
GPU Rendering
Allows for the selection of GPU or CPU software rendering.
- Default: Uses the GPU to render the effect.
- 16 bit float
- 32 bit float
- Disabled: disables GPU rendering and allows for CPU software rendering.