Extruded Text Basics in FCP X, Part I
07 October 2014
Apple FCP X, BCC, BCC 3D Objects, BCC Lights, BCC Textures, BCC Transitions, Boris TV

In Part I of a two-part series, John Rofrano walks FCP X editors through how to create a 3D animated title fly through space using BCC Extruded Text . Learn how to manipulate the parameters and what each parameter does. Plus, create a library of textures to use for material mapping all four sides of your title.

Featured Filter: Extruded Text

Featured Unit: 3D Objects