BCC OFX (Sony Vegas Pro) - 7.0.0 Release Notes
08 October 2010


Release Notes

System Requirements:

Using Vegas Plug-In Manager to organize BCC Continuum effects for Vegas Pro :

There are many effects included in Boris Continuum 7 for Vegas Pro. Unfortunately, it is currently not possible within Vegas Pro for the Continuum effects to appear within separate categories by default. Rather by default all effects appear (in the Video FX Window) in one alpha-numeric list. It is recommended to use the Vegas Pro Plug-In Manager to create related groups / categories / favorites etc. of the BCC Continuum effects so they are easier to find and more efficient to work with. 

Video FX Window Plug-In Manager Window (after creating categories)

Video FX Window Plug-In Manager Window (after creating categories)

Using BCC 2 to 1 Transforms :

Vegas Pro currently offers the following filters as 2 to 1 Transforms:
Edge treatment for keying and alpha effects (uses a softened area of the background to composite on foreground):

Composite effects (combine layers according to blend modes, allow for mixing multiple blend modes, using user defined regions and image based channels to define blend area etc.):

Displacement effects (can be used to access the layer below the filter layer as a displacement map):

File:vegasrn700blendmodes.png File:vegasrn700composite.png

Using the BCC Motion Tracker :


(0) Set Vegas Dynamic Ram Preview cache to a good amount of RAM (within the displayed amount available)


(1) Apply the BCC effect


(2) Select the Loop Region for the area to be tracked (from beginning of video event forward) placing timeline cursor on the first frame


(3) Enable the Track On-the-Fly checkbox (to put the tracker in analyze mode)


(4) Set up tracker by positioning Tracker Center, adjusting Target and Search Width, selecting Input Channel


(5) from the Vegas Pro Tools menu, choose Build Dynamic RAM Preview (motion tracker will start tracking)


(6) Set the Apply popup menu to the parameter the tracking data should be applied to


(7) Disable the Track On-the-Fly checkbox (tracker will be applied to effect parameter in final effect output)

“Move the current-time marker to a previously tracked frame and click the Clear Render Cache button. Resume tracking from that point.”

This can happen if the Vegas Pro timeline cursor is not on the first frame of the effect when Track On-the-Fly is first enabled or if somehow the timeline cursor jumps forward into the middle of an untracked area while Track On-the-Fly is enabled. In order to do more tracking in the effect once the message has been displayed it is necessary to go to the first frame (or another frame where the message is not displayed) and click the “Clear Render Cache” button before Building a Dynamic Ram Preview to begin the tracking analysis. This button will force Vegas Pro to clear it's rendered frame cache for that effect (thereby clearing the overlay message which would be misleading and interfere with tracking if it were still present).


This problem only applies to the analysis phase of motion tracking and once the analysis is finished the motion tracking result will render correctly even if there is a muted video track above the effect. BorisFX is working with Sony to resolve this in a future Vegas Pro update.

Using BCC Transitions :

Using BCC OpenGL rendering effects :

For cases where the effect can still appear as desired applied to both foreground and background (like the most common use of Lens Flares for example) the effect can be applied as a Track FX (rather than an Event FX) AFTER the composite node in the effects chain (post-composite), or it can be applied to the parent track if the background video is a compositing child track, or it can be applied as an Event FX to a pre-rendered composite after rendering the alpha effect and background to a new track, etc. BorisFX plans to address this limitation in a future update of Boris Continuum for Vegas Pro.

Using the BCC Time effects :

These effects do not preview or render correctly if they have a muted video track above them in the Vegas Pro timeline. The workaround is to enable any higher video tracks when using these effects, or to move the effect above any muted tracks. BorisFX is working with Sony to resolve this in a future Vegas Pro update.

Using the BCC Distortion effects :