Mocha Pro Tutorial: 3D Camera Solver and Nuke Pt. 2
26 June 2013
3D Camera Module, mocha Pro, Nuke, Training Videos, Tutorials

In Part 2 of this tutorial, Imagineer Systems Product Manager Martin Brennand goes through setting up a simple card set extension scene in Nuke using the exported FBX data from mocha. In Part 1, Martin takes you through setting up a camera solve in mocha Pro, then exporting to FBX. You can see Part 1 here: Thanks to Steve Blasini at BFX Imageworks for the footage!