Continuum Units - Textures

Brick
11 May 2016

The BCC Brick filter is a versatile generator of tiled surfaces with realistic texture and lighting controls. The bricks can act as a filter on a layer or generate a brick surface To learn more about this filter, and see a breakdown of the various controls, please click here.  ...


Caustics
11 May 2016

The BCC Caustics filter can be used to simulate the effect of light refracting through a surface of water and projected onto a surface (like moving water ripple reflections on a pool bottom). You can use this filter to create many types of effects where rays emanate from a point...


Cloth
11 May 2016

The BCC Cloth filter creates a texture resembling tightly-woven fabric. The cloth can act as a filter on a layer or generate a cloth surface To learn more about this filter, and see a breakdown of the various controls, please click here.  


Clouds
11 May 2016

The BCC Clouds filter is a realistic clouds generator. The clouds can act as a filter on a layer or generate a sky with clouds and a horizon color. Three different types of clouds automatically animate using the Direction, Angle and Speed you set without using keyframes. To learn more about...


Fractal Noise
11 May 2016

The BCC Fractal Noise creates a simulated marble texture. The texture can act as a filter on a layer or generate a marbled surface To learn more about this filter, and see a breakdown of the various controls, please click here.    


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